MouseUp() публичный статический Метод

public static MouseUp ( ) : void
Результат void
Пример #1
0
        public override void Process(HandCollection handData)
        {
            var fingerCount = handData.Hands[0].FingerCount;

            if (twoFingersDetected == null && fingerCount == 2)
            {
                twoFingersDetected = DateTime.Now;
            }
            if (fingerCount == 1)
            {
                twoFingersDetected = null;
            }

            if (twoFingersDetected.HasValue && DateTime.Now > twoFingersDetected.Value.AddMilliseconds(100))
            {
                if (fingerCount == 2 && !this.mouseDown)
                {
                    UserInput.MouseDown();
                    this.mouseDown = true;
                }
            }
            if (fingerCount == 1 && this.mouseDown)
            {
                UserInput.MouseUp();
                this.mouseDown = false;
            }
        }
Пример #2
0
        public override void Process(HandCollection handData)
        {
            var fingerCount = handData.Hands[0].FingerCount;

            if (fingerCount <= 1 && !this.mouseDown)
            {
                UserInput.MouseDown();
                this.mouseDown = true;
            }

            if (fingerCount >= 2 && this.mouseDown)
            {
                UserInput.MouseUp();
                this.mouseDown = false;
            }
        }
Пример #3
0
 protected void MouseUp()
 {
     UserInput.MouseUp();
 }