public override Action Reverse() { if (inner != null) { EaseBezierAction action = new EaseBezierAction((ActionInterval)inner.Clone()); action.SetBezierParamer(_p3, _p2, _p1, _p0); return(action); } return(null); }
public override Action Clone() { // no copy constructor if (inner != null) { EaseBezierAction action = new EaseBezierAction((ActionInterval)inner.Clone()); action.SetBezierParamer(_p0, _p1, _p2, _p3); return(action); } return(null); }