Clear() публичный Метод

public Clear ( ) : void
Результат void
Пример #1
0
        private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker)
        {
            if (config.GameType != CASCGameType.WoW)
                throw new Exception("Unsupported game " + config.BuildUID);

            Logger.WriteLine("CASCHandlerLite: loading encoding data...");

            EncodingHandler EncodingHandler;

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count);

            Logger.WriteLine("CASCHandlerLite: loading root data...");

            RootHandlerBase RootHandler;

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                    RootHandler = new WowRootHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count);

            RootHandler.SetFlags(locale, ContentFlags.None, false);

            RootEntry rootEntry;

            foreach (var entry in RootHandler.GetAllEntries())
            {
                rootEntry = entry.Value;

                if ((rootEntry.Block.LocaleFlags == locale || (rootEntry.Block.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.Block.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None)
                {
                    var enc = EncodingHandler.GetEntry(rootEntry.MD5);

                    if (enc != null)
                    {
                        if (!HashToKey.ContainsKey(entry.Key))
                        {
                            HashToKey.Add(entry.Key, enc.Key);
                            FileDataIdToHash.Add(rootEntry.FileDataId, entry.Key);
                        }
                    }
                }
            }

            RootHandler.Clear();
            EncodingHandler.Clear();
            RootHandler = null;
            EncodingHandler = null;
            GC.Collect();

            Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count);
        }
Пример #2
0
        private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker)
        {
            if (config.GameType != CASCGameType.WoW)
            {
                throw new Exception("Unsupported game " + config.BuildUID);
            }

            Logger.WriteLine("CASCHandlerLite: loading encoding data...");

            EncodingHandler EncodingHandler;

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count);

            Logger.WriteLine("CASCHandlerLite: loading root data...");

            WowRootHandler RootHandler;

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                    RootHandler = new WowRootHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count);

            RootHandler.SetFlags(locale, ContentFlags.None, false);

            CDNIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer);

            if (LocalIndex != null)
            {
                LocalIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer);
            }

            RootEntry rootEntry;

            foreach (var entry in RootHandler.GetAllEntries())
            {
                rootEntry = entry.Value;

                if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None)
                {
                    if (EncodingHandler.GetEntry(rootEntry.MD5, out EncodingEntry enc))
                    {
                        if (!HashToKey.ContainsKey(entry.Key))
                        {
                            HashToKey.Add(entry.Key, enc.Key);
                            FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key);

                            if (LocalIndex != null)
                            {
                                IndexEntry iLocal = LocalIndex.GetIndexInfo(enc.Key);

                                if (iLocal != null && !LocalIndexData.ContainsKey(enc.Key))
                                {
                                    LocalIndexData.Add(enc.Key, iLocal);
                                }
                            }

                            IndexEntry iCDN = CDNIndex.GetIndexInfo(enc.Key);

                            if (iCDN != null && !CDNIndexData.ContainsKey(enc.Key))
                            {
                                CDNIndexData.Add(enc.Key, iCDN);
                            }
                        }
                    }
                }
            }

            CDNIndex.Clear();
            //CDNIndex = null;
            LocalIndex?.Clear();
            LocalIndex = null;
            RootHandler.Clear();
            RootHandler = null;
            EncodingHandler.Clear();
            EncodingHandler = null;
            GC.Collect();

            Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count);
        }
Пример #3
0
        private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker)
        {
            if (config.GameType != CASCGameType.WoW)
            {
                throw new Exception("Unsupported game " + config.BuildUID);
            }

            Logger.WriteLine("CASCHandlerLite: loading encoding data...");

            EncodingHandler EncodingHandler;

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count);

            Logger.WriteLine("CASCHandlerLite: loading root data...");

            RootHandlerBase RootHandler;

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                    RootHandler = new WowRootHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count);

            RootHandler.SetFlags(locale, ContentFlags.None, false);

            RootEntry rootEntry;

            foreach (var entry in RootHandler.GetAllEntries())
            {
                rootEntry = entry.Value;

                if ((rootEntry.Block.LocaleFlags == locale || (rootEntry.Block.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.Block.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None)
                {
                    var enc = EncodingHandler.GetEntry(rootEntry.MD5);

                    if (enc != null)
                    {
                        if (!HashToKey.ContainsKey(entry.Key))
                        {
                            HashToKey.Add(entry.Key, enc.Key);
                            FileDataIdToHash.Add(rootEntry.FileDataId, entry.Key);
                        }
                    }
                }
            }

            RootHandler.Clear();
            EncodingHandler.Clear();
            RootHandler     = null;
            EncodingHandler = null;
            GC.Collect();

            Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count);
        }
Пример #4
0
        private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker)
        {
            if (config.GameType != CASCGameType.WoW)
                throw new Exception("Unsupported game " + config.BuildUID);

            Logger.WriteLine("CASCHandlerLite: loading encoding data...");

            EncodingHandler EncodingHandler;

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count);

            Logger.WriteLine("CASCHandlerLite: loading root data...");

            WowRootHandler RootHandler;

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                    RootHandler = new WowRootHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count);

            RootHandler.SetFlags(locale, ContentFlags.None, false);

            CDNIndexData = new Dictionary<MD5Hash, IndexEntry>(comparer);

            if (LocalIndex != null)
                LocalIndexData = new Dictionary<MD5Hash, IndexEntry>(comparer);

            RootEntry rootEntry;

            foreach (var entry in RootHandler.GetAllEntries())
            {
                rootEntry = entry.Value;

                if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None)
                {
                    EncodingEntry enc;

                    if (EncodingHandler.GetEntry(rootEntry.MD5, out enc))
                    {
                        if (!HashToKey.ContainsKey(entry.Key))
                        {
                            HashToKey.Add(entry.Key, enc.Key);
                            FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key);

                            if (LocalIndex != null)
                            {
                                IndexEntry iLocal = LocalIndex.GetIndexInfo(enc.Key);

                                if (iLocal != null && !LocalIndexData.ContainsKey(enc.Key))
                                    LocalIndexData.Add(enc.Key, iLocal);
                            }

                            IndexEntry iCDN = CDNIndex.GetIndexInfo(enc.Key);

                            if (iCDN != null && !CDNIndexData.ContainsKey(enc.Key))
                                CDNIndexData.Add(enc.Key, iCDN);
                        }
                    }
                }
            }

            CDNIndex.Clear();
            //CDNIndex = null;
            LocalIndex?.Clear();
            LocalIndex = null;
            RootHandler.Clear();
            RootHandler = null;
            EncodingHandler.Clear();
            EncodingHandler = null;
            GC.Collect();

            Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count);
        }