Пример #1
0
 public void MergeInstall(InstallHandler install)
 {
     foreach (var entry in install.GetEntries())
     {
         CreateSubTree(Root, Hasher.ComputeHash(entry.Name), entry.Name);
     }
 }
Пример #2
0
        public void Clear()
        {
            CDNIndex?.Clear();
            CDNIndex = null;

            foreach (var stream in DataStreams)
            {
                stream.Value.Dispose();
            }

            DataStreams.Clear();

            EncodingHandler?.Clear();
            EncodingHandler = null;

            InstallHandler?.Clear();
            InstallHandler = null;

            LocalIndex?.Clear();
            LocalIndex = null;

            RootHandler?.Clear();
            RootHandler = null;

            DownloadHandler?.Clear();
            DownloadHandler = null;
        }
Пример #3
0
 public void MergeInstall(InstallHandler install)
 {
     foreach (var entry in install.GetEntries())
     {
         CreateSubTree(Root, Hasher.ComputeHash(entry.Name), entry.Name);
     }
 }
Пример #4
0
        public void Clear()
        {
            CDNIndex.Clear();
            CDNIndex = null;

            foreach (var stream in DataStreams)
            {
                stream.Value.Close();
            }

            DataStreams.Clear();

            EncodingHandler.Clear();
            EncodingHandler = null;

            if (InstallHandler != null)
            {
                InstallHandler.Clear();
                InstallHandler = null;
            }

            if (LocalIndex != null)
            {
                LocalIndex.Clear();
                LocalIndex = null;
            }

            RootHandler.Clear();
            RootHandler = null;

            if (DownloadHandler != null)
            {
                DownloadHandler.Clear();
                DownloadHandler = null;
            }
        }
Пример #5
0
        private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker)
        {
            Logger.WriteLine("CASCHandler: loading encoding data...");

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0)
            {
                Logger.WriteLine("CASCHandler: loading download data...");

                using (var _ = new PerfCounter("new DownloadHandler()"))
                {
                    using (var fs = OpenDownloadFile(EncodingHandler, this))
                        DownloadHandler = new DownloadHandler(fs, worker);
                }

                Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count);
            }

            Logger.WriteLine("CASCHandler: loading root data...");

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                {
                    if (config.GameType == CASCGameType.S2 || config.GameType == CASCGameType.HotS)
                    {
                        RootHandler = new MNDXRootHandler(fs, worker);
                    }
                    else if (config.GameType == CASCGameType.D3)
                    {
                        RootHandler = new D3RootHandler(fs, worker, this);
                    }
                    else if (config.GameType == CASCGameType.WoW)
                    {
                        RootHandler = new WowRootHandler(fs, worker);
                    }
                    else if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Bna || config.GameType == CASCGameType.Client)
                    {
                        RootHandler = new AgentRootHandler(fs, worker);
                    }
                    else if (config.GameType == CASCGameType.Hearthstone)
                    {
                        RootHandler = new HSRootHandler(fs, worker);
                    }
                    else if (config.GameType == CASCGameType.Overwatch)
                    {
                        RootHandler = new OwRootHandler(fs, worker, this);
                    }
                    else
                    {
                        throw new Exception("Unsupported game " + config.BuildUID);
                    }
                }
            }

            Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0)
            {
                Logger.WriteLine("CASCHandler: loading install data...");

                using (var _ = new PerfCounter("new InstallHandler()"))
                {
                    using (var fs = OpenInstallFile(EncodingHandler, this))
                        InstallHandler = new InstallHandler(fs, worker);

                    InstallHandler.Print();
                }

                Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count);
            }
        }
Пример #6
0
        public void Clear()
        {
            CDNIndex?.Clear();
            CDNIndex = null;

            foreach (var stream in DataStreams)
                stream.Value.Dispose();

            DataStreams.Clear();

            EncodingHandler?.Clear();
            EncodingHandler = null;

            InstallHandler?.Clear();
            InstallHandler = null;

            LocalIndex?.Clear();
            LocalIndex = null;

            RootHandler?.Clear();
            RootHandler = null;

            DownloadHandler?.Clear();
            DownloadHandler = null;
        }
Пример #7
0
        private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker)
        {
            Logger.WriteLine("CASCHandler: loading encoding data...");

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile(this))
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0)
            {
                Logger.WriteLine("CASCHandler: loading download data...");

                using (var _ = new PerfCounter("new DownloadHandler()"))
                {
                    using (var fs = OpenDownloadFile(EncodingHandler, this))
                        DownloadHandler = new DownloadHandler(fs, worker);
                }

                Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count);
            }

            Logger.WriteLine("CASCHandler: loading root data...");

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile(EncodingHandler, this))
                {
                    if (config.GameType == CASCGameType.S2 || config.GameType == CASCGameType.HotS)
                        RootHandler = new MNDXRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.D3)
                        RootHandler = new D3RootHandler(fs, worker, this);
                    else if (config.GameType == CASCGameType.WoW)
                        RootHandler = new WowRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Bna || config.GameType == CASCGameType.Client)
                        RootHandler = new AgentRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Hearthstone)
                        RootHandler = new HSRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Overwatch)
                        RootHandler = new OwRootHandler(fs, worker, this);
                    else
                        throw new Exception("Unsupported game " + config.BuildUID);
                }
            }

            Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0)
            {
                Logger.WriteLine("CASCHandler: loading install data...");

                using (var _ = new PerfCounter("new InstallHandler()"))
                {
                    using (var fs = OpenInstallFile(EncodingHandler, this))
                        InstallHandler = new InstallHandler(fs, worker);

                    InstallHandler.Print();
                }

                Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count);
            }
        }
Пример #8
0
        public void Clear()
        {
            CDNIndex.Clear();
            CDNIndex = null;

            foreach (var stream in DataStreams)
                stream.Value.Close();

            DataStreams.Clear();

            EncodingHandler.Clear();
            EncodingHandler = null;

            if (InstallHandler != null)
            {
                InstallHandler.Clear();
                InstallHandler = null;
            }

            if (LocalIndex != null)
            {
                LocalIndex.Clear();
                LocalIndex = null;
            }

            RootHandler.Clear();
            RootHandler = null;

            if (DownloadHandler != null)
            {
                DownloadHandler.Clear();
                DownloadHandler = null;
            }
        }
Пример #9
0
        private CASCHandler(CASCConfig config, BackgroundWorkerEx worker)
        {
            Config = config;

            Logger.WriteLine("CASCHandler: loading CDN indices...");

            using (var _ = new PerfCounter("CDNIndexHandler.Initialize()"))
            {
                CDNIndex = CDNIndexHandler.Initialize(config, worker);
            }

            Logger.WriteLine("CASCHandler: loaded {0} CDN indexes", CDNIndex.Count);

            if (!config.OnlineMode)
            {
                CDNIndexHandler.Cache.Enabled = false;

                Logger.WriteLine("CASCHandler: loading local indices...");

                using (var _ = new PerfCounter("LocalIndexHandler.Initialize()"))
                {
                    LocalIndex = LocalIndexHandler.Initialize(config, worker);
                }

                Logger.WriteLine("CASCHandler: loaded {0} local indexes", LocalIndex.Count);
            }

            Logger.WriteLine("CASCHandler: loading encoding data...");

            using (var _ = new PerfCounter("new EncodingHandler()"))
            {
                using (var fs = OpenEncodingFile())
                    EncodingHandler = new EncodingHandler(fs, worker);
            }

            Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0)
            {
                Logger.WriteLine("CASCHandler: loading download data...");

                using (var _ = new PerfCounter("new DownloadHandler()"))
                {
                    using (var fs = OpenDownloadFile())
                        DownloadHandler = new DownloadHandler(fs, worker);
                }

                Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count);
            }

            Logger.WriteLine("CASCHandler: loading root data...");

            using (var _ = new PerfCounter("new RootHandler()"))
            {
                using (var fs = OpenRootFile())
                {
                    if (config.GameType == CASCGameType.S2 || config.GameType == CASCGameType.HotS)
                        RootHandler = new MNDXRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.D3)
                        RootHandler = new D3RootHandler(fs, worker, this);
                    else if (config.GameType == CASCGameType.WoW)
                        RootHandler = new WowRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Agent)
                        RootHandler = new AgentRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Hearthstone)
                        RootHandler = new HSRootHandler(fs, worker);
                    else if (config.GameType == CASCGameType.Overwatch)
                        RootHandler = new OWRootHandler(fs, worker, this);
                    else
                        throw new Exception("Unsupported game " + config.BuildUID);
                }
            }

            Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count);

            if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0)
            {
                Logger.WriteLine("CASCHandler: loading install data...");

                using (var _ = new PerfCounter("new InstallHandler()"))
                {
                    using (var fs = OpenInstallFile())
                        InstallHandler = new InstallHandler(fs, worker);
                }

                Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count);
            }
        }