protected virtual void DrawHitboxOptions(BoxGroup currentGroup, int index)
        {
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("X", GUILayout.Width(20)))
            {
                currentGroup.boxes.RemoveAt(index);
                return;
            }
            GUILayout.Label($"Group {index}");
            EditorGUILayout.EndHorizontal();
            currentGroup.boxes[index].shape = (BoxShapes)EditorGUILayout.EnumPopup("Shape", currentGroup.boxes[index].shape);
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Offset", GUILayout.Width(135));
            currentGroup.boxes[index].offset.x = EditorGUILayout.FloatField(currentGroup.boxes[index].offset.x, GUILayout.Width(40));
            currentGroup.boxes[index].offset.y = EditorGUILayout.FloatField(currentGroup.boxes[index].offset.y, GUILayout.Width(40));
            currentGroup.boxes[index].offset.z = EditorGUILayout.FloatField(currentGroup.boxes[index].offset.z, GUILayout.Width(40));
            EditorGUILayout.EndHorizontal();
            switch (currentGroup.boxes[index].shape)
            {
            case BoxShapes.Rectangle:
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Size", GUILayout.Width(135));
                currentGroup.boxes[index].size.x = EditorGUILayout.FloatField(currentGroup.boxes[index].size.x, GUILayout.Width(40));
                currentGroup.boxes[index].size.y = EditorGUILayout.FloatField(currentGroup.boxes[index].size.y, GUILayout.Width(40));
                currentGroup.boxes[index].size.z = EditorGUILayout.FloatField(currentGroup.boxes[index].size.z, GUILayout.Width(40));
                EditorGUILayout.EndHorizontal();
                break;

            case BoxShapes.Circle:
                currentGroup.boxes[index].radius
                    = EditorGUILayout.FloatField("Radius", currentGroup.boxes[index].radius);
                break;
            }
        }
 protected virtual void DrawHitStunOptions(BoxGroup currentGroup)
 {
     currentGroup.hitboxHitInfo.attackerHitstop = (ushort)EditorGUILayout.IntField("Hitstop (Attacker)",
                                                                                   currentGroup.hitboxHitInfo.attackerHitstop);
     currentGroup.hitboxHitInfo.hitstop = (ushort)EditorGUILayout.IntField("Hitstop", currentGroup.hitboxHitInfo.hitstop);
     currentGroup.hitboxHitInfo.hitstun = (ushort)EditorGUILayout.IntField("Hitstun", currentGroup.hitboxHitInfo.hitstun);
 }
Пример #3
0
 public BoxGroup(BoxGroup other)
 {
     ID = other.ID;
     activeFramesStart = other.activeFramesStart;
     activeFramesEnd   = other.activeFramesEnd;
     hitGroupType      = other.hitGroupType;
     boxes             = new List <BoxDefinition>(other.boxes);
     attachToEntity    = other.attachToEntity;
     hitboxHitInfo     = new HitInfo(other.hitboxHitInfo);
 }
 protected virtual void DrawHitboxOptions(BoxGroup currentGroup, int index)
 {
     EditorGUILayout.BeginHorizontal();
     if (GUILayout.Button("X", GUILayout.Width(20)))
     {
         currentGroup.boxes.RemoveAt(index);
         return;
     }
     GUILayout.Label($"Group {index}");
     EditorGUILayout.EndHorizontal();
     currentGroup.boxes[index].DrawInspector();
 }
 public BoxGroup(BoxGroup other)
 {
     ID = other.ID;
     activeFramesStart = other.activeFramesStart;
     activeFramesEnd   = other.activeFramesEnd;
     hitGroupType      = other.hitGroupType;
     attachToEntity    = other.attachToEntity;
     if (other.hitboxHitInfo.GetType() == typeof(HitInfo))
     {
         hitboxHitInfo = new HitInfo((HitInfo)other.hitboxHitInfo);
     }
     boxes = new List <BoxDefinitionBase>();
 }
        protected virtual void DrawBoxGroup(BoxGroup currentGroup)
        {
            EditorGUILayout.LabelField("GENERAL", EditorStyles.boldLabel);
            currentGroup.ID = EditorGUILayout.IntField("Group ID", currentGroup.ID);

            float activeFramesStart = currentGroup.activeFramesStart;
            float activeFramesEnd   = currentGroup.activeFramesEnd;

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField(currentGroup.activeFramesStart.ToString(), GUILayout.Width(30));
            EditorGUILayout.MinMaxSlider(ref activeFramesStart,
                                         ref activeFramesEnd, 1, (float)attack.length);
            EditorGUILayout.LabelField(currentGroup.activeFramesEnd.ToString(), GUILayout.Width(30));
            EditorGUILayout.EndHorizontal();
            currentGroup.activeFramesStart = (int)activeFramesStart;
            currentGroup.activeFramesEnd   = (int)activeFramesEnd;

            currentGroup.hitGroupType   = (BoxGroupType)EditorGUILayout.EnumPopup("Hit Type", currentGroup.hitGroupType);
            currentGroup.attachToEntity = EditorGUILayout.Toggle("Attach to Entity", currentGroup.attachToEntity);

            EditorGUILayout.BeginHorizontal(GUILayout.Width(300));
            boxesFoldout = EditorGUILayout.Foldout(boxesFoldout, "Boxes", true);
            if (GUILayout.Button("Add"))
            {
                BoxGroupAddBoxDefinition(currentGroup);
            }
            EditorGUILayout.EndHorizontal();

            if (boxesFoldout)
            {
                EditorGUI.indentLevel++;
                for (int i = 0; i < currentGroup.boxes.Count; i++)
                {
                    DrawHitboxOptions(currentGroup, i);
                    GUILayout.Space(5);
                }
                EditorGUI.indentLevel--;
            }
            EditorGUILayout.Space(10);

            switch (currentGroup.hitGroupType)
            {
            case BoxGroupType.HIT:
                DrawBoxGroupHitOptions(currentGroup);
                break;

            case BoxGroupType.GRAB:
                DrawBoxGroupGrabOptions(currentGroup);
                break;
            }
        }
 protected virtual void DrawHitEffectsOptions(BoxGroup currentGroup)
 {
     currentGroup.hitboxHitInfo.groundOnly    = EditorGUILayout.Toggle("Hit Ground Only?", currentGroup.hitboxHitInfo.groundOnly);
     currentGroup.hitboxHitInfo.airOnly       = EditorGUILayout.Toggle("Hit Air Only?", currentGroup.hitboxHitInfo.airOnly);
     currentGroup.hitboxHitInfo.unblockable   = EditorGUILayout.Toggle("Unblockable?", currentGroup.hitboxHitInfo.unblockable);
     currentGroup.hitboxHitInfo.breakArmor    = EditorGUILayout.Toggle("Breaks Armor?", currentGroup.hitboxHitInfo.breakArmor);
     currentGroup.hitboxHitInfo.groundBounces = EditorGUILayout.Toggle("Ground Bounces?", currentGroup.hitboxHitInfo.groundBounces);
     currentGroup.hitboxHitInfo.wallBounces   = EditorGUILayout.Toggle("Wall Bounces?", currentGroup.hitboxHitInfo.wallBounces);
     currentGroup.hitboxHitInfo.causesTumble  = EditorGUILayout.Toggle("Causes Tumble?", currentGroup.hitboxHitInfo.causesTumble);
     currentGroup.hitboxHitInfo.knockdown     = EditorGUILayout.Toggle("Causes Knockdown?", currentGroup.hitboxHitInfo.knockdown);
     currentGroup.hitboxHitInfo.continuousHit = EditorGUILayout.Toggle("Continuous Hit?", currentGroup.hitboxHitInfo.continuousHit);
     if (currentGroup.hitboxHitInfo.continuousHit)
     {
         currentGroup.hitboxHitInfo.spaceBetweenHits = EditorGUILayout.IntField("Space between hits", currentGroup.hitboxHitInfo.spaceBetweenHits);
     }
 }
        protected virtual void DrawBoxesMenu()
        {
            EditorGUILayout.BeginHorizontal();

            if (GUILayout.Button("<", GUILayout.Width(40)))
            {
                currentHitboxGroupIndex--;
                if (currentHitboxGroupIndex < 0)
                {
                    currentHitboxGroupIndex = Mathf.Clamp(attack.boxGroups.Count - 1, 0, attack.boxGroups.Count);
                }
            }
            EditorGUILayout.LabelField($"{currentHitboxGroupIndex + 1}/{attack.boxGroups.Count}", GUILayout.Width(50));
            GUILayout.Width(50);
            if (GUILayout.Button(">", GUILayout.Width(40)))
            {
                currentHitboxGroupIndex++;
                if (currentHitboxGroupIndex >= attack.boxGroups.Count)
                {
                    currentHitboxGroupIndex = 0;
                }
            }

            if (GUILayout.Button("Add", GUILayout.Width(50)))
            {
                AddBoxGroup();
            }
            if (GUILayout.Button("Remove", GUILayout.Width(60)))
            {
                attack.boxGroups.RemoveAt(currentHitboxGroupIndex);
                currentHitboxGroupIndex--;
            }

            EditorGUILayout.EndHorizontal();
            GUILayout.Space(30);
            if (attack.boxGroups.Count == 0)
            {
                return;
            }
            BoxGroup currentGroup = attack.boxGroups[currentHitboxGroupIndex];

            scrollPos = EditorGUILayout.BeginScrollView(scrollPos);
            DrawBoxGroup(currentGroup);
            EditorGUILayout.EndScrollView();
        }
        protected virtual void DrawBoxesMenu()
        {
            EditorGUILayout.BeginHorizontal();
            BoxesMenuNavigationBar();
            EditorGUILayout.EndHorizontal();

            GUILayout.Space(30);

            if (attack.boxGroups.Count == 0)
            {
                return;
            }
            BoxGroup currentGroup = attack.boxGroups[currentHitboxGroupIndex];

            scrollPos = EditorGUILayout.BeginScrollView(scrollPos);
            DrawBoxGroup(currentGroup);
            EditorGUILayout.EndScrollView();
        }
        protected virtual void DrawBoxGroupHitOptions(BoxGroup currentGroup)
        {
            EditorGUILayout.LabelField("EFFECT", EditorStyles.boldLabel);
            DrawHitEffectsOptions(currentGroup);
            EditorGUILayout.Space(10);

            EditorGUILayout.LabelField("DAMAGE", EditorStyles.boldLabel);
            DrawHitDamageOptions(currentGroup);
            EditorGUILayout.Space(10);

            EditorGUILayout.LabelField("FORCES", EditorStyles.boldLabel);
            DrawHitForcesOptions(currentGroup);
            EditorGUILayout.Space(10);

            EditorGUILayout.LabelField("STUN", EditorStyles.boldLabel);
            DrawHitStunOptions(currentGroup);
            EditorGUILayout.Space(10);
        }
        protected virtual void DrawHitForcesOptions(BoxGroup currentGroup)
        {
            currentGroup.hitboxHitInfo.opponentResetXForce = EditorGUILayout.Toggle("Reset X Force", currentGroup.hitboxHitInfo.opponentResetXForce);
            currentGroup.hitboxHitInfo.opponentResetYForce = EditorGUILayout.Toggle("Reset Y Force", currentGroup.hitboxHitInfo.opponentResetYForce);
            currentGroup.hitboxHitInfo.forceRelation       = (HitboxForceRelation)EditorGUILayout.EnumPopup("Force Relation", currentGroup.hitboxHitInfo.forceRelation);
            currentGroup.hitboxHitInfo.forceType           = (HitboxForceType)EditorGUILayout.EnumPopup("Force Type", currentGroup.hitboxHitInfo.forceType);
            switch (currentGroup.hitboxHitInfo.forceType)
            {
            case HitboxForceType.SET:
                currentGroup.hitboxHitInfo.opponentForceDir = EditorGUILayout.Vector3Field("Force Direction", currentGroup.hitboxHitInfo.opponentForceDir);
                if (GUILayout.Button("Normalize"))
                {
                    currentGroup.hitboxHitInfo.opponentForceDir.Normalize();
                }
                currentGroup.hitboxHitInfo.opponentForceMagnitude = EditorGUILayout.FloatField("Force Magnitude", currentGroup.hitboxHitInfo.opponentForceMagnitude);
                break;

            case HitboxForceType.PUSH:
                currentGroup.hitboxHitInfo.forceIncludeYForce = EditorGUILayout.Toggle("Include Y Force", currentGroup.hitboxHitInfo.forceIncludeYForce);
                currentGroup.hitboxHitInfo.opponentForceMagnitude
                    = EditorGUILayout.FloatField("Force Multiplier", currentGroup.hitboxHitInfo.opponentForceMagnitude);
                break;

            case HitboxForceType.PULL:
                currentGroup.hitboxHitInfo.forceIncludeYForce = EditorGUILayout.Toggle("Include Y Force", currentGroup.hitboxHitInfo.forceIncludeYForce);
                currentGroup.hitboxHitInfo.opponentForceMagnitude
                    = EditorGUILayout.FloatField("Force Multiplier", currentGroup.hitboxHitInfo.opponentForceMagnitude);
                currentGroup.hitboxHitInfo.opponentMaxMagnitude
                    = EditorGUILayout.FloatField("Max Magnitude", currentGroup.hitboxHitInfo.opponentMaxMagnitude);
                break;
            }

            if (currentGroup.hitboxHitInfo.wallBounces)
            {
                currentGroup.hitboxHitInfo.wallBounceForce = EditorGUILayout.FloatField("Wall Bounce Magnitude", currentGroup.hitboxHitInfo.wallBounceForce);
            }
        }
        protected virtual void DrawBoxGroup(BoxGroup currentGroup)
        {
            EditorGUILayout.LabelField("GENERAL", EditorStyles.boldLabel);
            EditorGUI.indentLevel++;
            currentGroup.ID = EditorGUILayout.IntField("Group ID", currentGroup.ID);

            float activeFramesStart = currentGroup.activeFramesStart;
            float activeFramesEnd   = currentGroup.activeFramesEnd;

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField(currentGroup.activeFramesStart.ToString(), GUILayout.Width(30));
            EditorGUILayout.MinMaxSlider(ref activeFramesStart,
                                         ref activeFramesEnd, 1, (float)attack.length);
            EditorGUILayout.LabelField(currentGroup.activeFramesEnd.ToString(), GUILayout.Width(30));
            EditorGUILayout.EndHorizontal();
            currentGroup.activeFramesStart = (int)activeFramesStart;
            currentGroup.activeFramesEnd   = (int)activeFramesEnd;

            currentGroup.chargeLevelNeeded = EditorGUILayout.IntField("Charge Level Needed", currentGroup.chargeLevelNeeded);
            if (currentGroup.chargeLevelNeeded >= 0)
            {
                currentGroup.chargeLevelMax = EditorGUILayout.IntField("Charge Level Max", currentGroup.chargeLevelMax);
            }

            currentGroup.hitGroupType   = (BoxGroupType)EditorGUILayout.EnumPopup("Hit Type", currentGroup.hitGroupType);
            currentGroup.attachToEntity = EditorGUILayout.Toggle("Attach to Entity", currentGroup.attachToEntity);

            EditorGUILayout.BeginHorizontal(GUILayout.Width(300));
            boxesFoldout = EditorGUILayout.Foldout(boxesFoldout, "Boxes", true);
            if (GUILayout.Button("Add"))
            {
                GenericMenu menu = new GenericMenu();

                foreach (string t in boxDefinitionTypes.Keys)
                {
                    string destination = t.Replace('.', '/');
                    menu.AddItem(new GUIContent(destination), true, OnBoxDefinitionSelected, t);
                }
                menu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();

            if (boxesFoldout)
            {
                EditorGUI.indentLevel++;
                for (int i = 0; i < currentGroup.boxes.Count; i++)
                {
                    DrawHitboxOptions(currentGroup, i);
                    GUILayout.Space(5);
                }
                EditorGUI.indentLevel--;
            }
            EditorGUI.indentLevel--;
            EditorGUILayout.Space(10);

            if (GUILayout.Button("Set HitInfo Type"))
            {
                GenericMenu menu = new GenericMenu();

                foreach (string t in hitInfoTypes.Keys)
                {
                    string destination = t.Replace('.', '/');
                    menu.AddItem(new GUIContent(destination), true, OnHitInfoSelected, t);
                }

                menu.ShowAsContext();
            }

            if (currentGroup.hitboxHitInfo == null)
            {
                return;
            }

            switch (currentGroup.hitGroupType)
            {
            case BoxGroupType.HIT:
                currentGroup.hitboxHitInfo.DrawInspectorHitInfo();
                break;

            case BoxGroupType.GRAB:
                currentGroup.hitboxHitInfo.DrawInspectorGrabInfo();
                break;
            }
        }
 protected virtual void DrawBoxGroupGrabOptions(BoxGroup currentGroup)
 {
     currentGroup.throwConfirm = (AttackDefinition)EditorGUILayout.ObjectField("Throw Confirm Attack",
                                                                               currentGroup.throwConfirm,
                                                                               typeof(AttackDefinition), false);
 }
 protected virtual void DrawHitDamageOptions(BoxGroup currentGroup)
 {
     currentGroup.hitboxHitInfo.damageOnBlock = EditorGUILayout.FloatField("Damage (Block)", currentGroup.hitboxHitInfo.damageOnBlock);
     currentGroup.hitboxHitInfo.damageOnHit   = EditorGUILayout.FloatField("Damage (Hit)", currentGroup.hitboxHitInfo.damageOnHit);
     currentGroup.hitboxHitInfo.hitKills      = EditorGUILayout.Toggle("Hit Kills", currentGroup.hitboxHitInfo.hitKills);
 }
 protected virtual void BoxGroupAddBoxDefinition(BoxGroup currentGroup)
 {
     currentGroup.boxes.Add(new BoxDefinition());
 }