public bool AddEventToList(C4_Outings newItem) { int startingCount = outings.Count; outings.Add(newItem); bool wasAdded = (outings.Count > startingCount) ? true : false; return(wasAdded); }
public bool DeleteExistingOuting(C4_Outings existingOuting) { bool deleteResult = outings.Remove(existingOuting); return(deleteResult); }