Пример #1
0
        /// <summary>
        /// Create Ragdoll components on _go object
        /// </summary>
        void CreateRagdoll()
        {
            Ragdoller ragdoller = new Ragdoller(_go.transform, _getPlayerDirection());

            ragdoller.ApplyRagdoll(_ragdollTotalWeight, _ragdollProperties);
        }
Пример #2
0
        /// <summary>
        /// Remove all colliders, joints, and rigids from "_go" object
        /// </summary>
        void RemoveRagdoll()
        {
            Ragdoller ragdoller = new Ragdoller(_go.transform, _getPlayerDirection());

            ragdoller.ClearRagdoll();
        }