public VulnerabilityIndicator(Vector3 location, Shell.ShellColor vulnerability) { this.vulnerability = vulnerability; this.scale = new Vector2(0.2f, 0.2f); this.speed = new Vector2(0, 1f); this.location = new Vector2(location.X, location.Y); this.originalLocation = this.location; this.z = location.Z; }
public PaintBomb(Shell shell, Point target) { this.scale = new Vector2(0.2f, 0.2f); this.speed = 4f; this.location = new Vector2(shell.GetDrawRectangle().Center.X, shell.GetDrawRectangle().Center.Y); this.z = shell.z - 0.001f; this.color = shell.color; this.target = new Vector2(target.X, target.Y); }