Пример #1
0
        public virtual void DebuffTarget(string ID)
        {
            if (targetHealth == null)
            {
                return;
            }

            CombatEffects enemyEffects = targetHealth.GetComponent <CombatEffects>();

            enemyEffects.BuffSelf(ID);
        }
        public override void DebuffTarget(string ID)
        {
            if (targetHealth == null)
            {
                return;
            }

            CombatEffects enemyEffects = targetHealth.GetComponent <CombatEffects>();

            enemyEffects.BuffSelf(ID);
            debuffTarget.Invoke(ID);
        }
Пример #3
0
 public virtual void PassEffect(string ID, string effectTarget)
 {
     if (ID != "None")
     {
         if (effectTarget == "Self")
         {
             effects.BuffSelf(ID);
         }
         else
         {
             effects.DebuffTarget(ID);
         }
     }
 }
Пример #4
0
 public void PassEffectPlayer(string ID)
 {
     playerEffects.BuffSelf(ID);
 }