Пример #1
0
        private void AddBullet()
        {
            //clear out all the bulelts
            _moverManager.Clear();

            //add a new bullet in the center of the screen
            mover     = (Mover)_moverManager.CreateTopBullet();
            mover.pos = new Vector2(graphics.PreferredBackBufferWidth / 2f, graphics.PreferredBackBufferHeight / 2f);
            mover.InitTopNode(_myPatterns[_CurrentPattern].RootNode);
        }