public override void DrawArc(ref BM.Vector3 center, ref BM.Vector3 normal, ref BM.Vector3 axis, float radiusA, float radiusB, float minAngle, float maxAngle, ref BM.Vector3 color, bool drawSect, float stepDegrees) { var col = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawArc(center.ToUnity(), normal.ToUnity(), axis.ToUnity(), radiusA, radiusB, minAngle, maxAngle, col, drawSect, stepDegrees); }
//Draw Shape Gizmo protected override void OnDrawGizmosSelected() { if (!DrawGizmo) { return; } BUtility.DebugDrawCone(transform.position, transform.rotation, transform.localScale, _radius, _height, 1, GizmoColor); }
//Draw Shape Gizmo protected override void OnDrawGizmosSelected() { if (!DrawGizmo) { return; } BUtility.DebugDrawCylinder(transform.position, transform.rotation, transform.localScale, _halfExtents.x, _halfExtents.y, 1, GizmoColor); }
public override void DrawSphere(float radius, ref BM.Matrix trans, ref BM.Vector3 color) { var pos = BulletExtensionMethods.ExtractTranslationFromMatrix(ref trans); var rot = BulletExtensionMethods.ExtractRotationFromMatrix(ref trans); var scale = BulletExtensionMethods.ExtractScaleFromMatrix(ref trans); var c = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawSphere(pos, rot, scale, Vector3.one * radius, c); }
public override void DrawPlane(ref BM.Vector3 planeNormal, float planeConst, ref BM.Matrix trans, ref BM.Vector3 color) { var pos = BulletExtensionMethods.ExtractTranslationFromMatrix(ref trans); var rot = BulletExtensionMethods.ExtractRotationFromMatrix(ref trans); var scale = BulletExtensionMethods.ExtractScaleFromMatrix(ref trans); var c = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawPlane(pos, rot, scale, planeNormal.ToUnity(), planeConst, c); }
public override void DrawCylinder(float radius, float halfHeight, int upAxis, ref BM.Matrix trans, ref BM.Vector3 color) { var pos = BulletExtensionMethods.ExtractTranslationFromMatrix(ref trans); var rot = BulletExtensionMethods.ExtractRotationFromMatrix(ref trans); var scale = BulletExtensionMethods.ExtractScaleFromMatrix(ref trans); var c = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawCylinder(pos, rot, scale, radius, halfHeight, upAxis, c); }
public override void DrawBox(ref BM.Vector3 bbMin, ref BM.Vector3 bbMax, ref BM.Matrix trans, ref BM.Vector3 color) { var pos = BulletExtensionMethods.ExtractTranslationFromMatrix(ref trans); var rot = BulletExtensionMethods.ExtractRotationFromMatrix(ref trans); var scale = BulletExtensionMethods.ExtractScaleFromMatrix(ref trans); var size = (bbMax - bbMin).ToUnity(); var c = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawBox(pos, rot, scale, size, c); }
public override void DrawSphere(ref BM.Vector3 p, float radius, ref BM.Vector3 color) { var c = new Color(color.X, color.Y, color.Z); BUtility.DebugDrawSphere(p.ToUnity(), Quaternion.identity, Vector3.one, Vector3.one * radius, c); }