DrawFaceTriangleNormals() публичный Метод

public DrawFaceTriangleNormals ( Face f ) : void
f Face
Результат void
        public Result Execute(
            ExternalCommandData commandData,
            ref string message,
            ElementSet elements)
        {
            UIApplication app   = commandData.Application;
            UIDocument    uidoc = app.ActiveUIDocument;
            Document      doc   = uidoc.Document;

            List <Element> floors = new List <Element>();

            if (!Util.GetSelectedElementsOrAll(
                    floors, uidoc, typeof(Floor)))
            {
                Selection sel = uidoc.Selection;
                message = (0 < sel.GetElementIds().Count)
          ? "Please select some floor elements."
          : "No floor elements found.";
                return(Result.Failed);
            }

            List <Face> faces = new List <Face>();
            Options     opt   = app.Application.Create.NewGeometryOptions();

            foreach (Floor floor in floors)
            {
                GeometryElement geo = floor.get_Geometry(opt);
                //GeometryObjectArray objects = geo.Objects; // 2012
                //foreach( GeometryObject obj in objects ) // 2012
                foreach (GeometryObject obj in geo) // 2013
                {
                    Solid solid = obj as Solid;
                    if (solid != null)
                    {
                        GetSideFaces(faces, solid);
                    }
                }
            }

            int n = faces.Count;

            Debug.Print(
                "{0} side face{1} found.",
                n, Util.PluralSuffix(n));

            using (Transaction t = new Transaction(doc))
            {
                t.Start("Draw Face Triangle Normals");
                Creator creator = new Creator(doc);
                foreach (Face f in faces)
                {
                    creator.DrawFaceTriangleNormals(f);
                }
                t.Commit();
            }
            return(Result.Succeeded);
        }
        public Result Execute(
            ExternalCommandData commandData,
            ref string message,
            ElementSet elements)
        {
            UIApplication app = commandData.Application;
              UIDocument uidoc = app.ActiveUIDocument;
              Document doc = uidoc.Document;

              List<Element> floors = new List<Element>();
              if( !Util.GetSelectedElementsOrAll(
            floors, uidoc, typeof( Floor ) ) )
              {
            Selection sel = uidoc.Selection;
            message = ( 0 < sel.GetElementIds().Count )
              ? "Please select some floor elements."
              : "No floor elements found.";
            return Result.Failed;
              }

              List<Face> faces = new List<Face>();
              Options opt = app.Application.Create.NewGeometryOptions();

              foreach( Floor floor in floors )
              {
            GeometryElement geo = floor.get_Geometry( opt );
            //GeometryObjectArray objects = geo.Objects; // 2012
            //foreach( GeometryObject obj in objects ) // 2012
            foreach( GeometryObject obj in geo ) // 2013
            {
              Solid solid = obj as Solid;
              if( solid != null )
              {
            GetSideFaces( faces, solid );
              }
            }
              }

              int n = faces.Count;

              Debug.Print(
            "{0} side face{1} found.",
            n, Util.PluralSuffix( n ) );

              using ( Transaction t = new Transaction( doc ) )
              {
            t.Start( "Draw Face Triangle Normals" );
            Creator creator = new Creator( doc );
            foreach ( Face f in faces )
            {
              creator.DrawFaceTriangleNormals( f );
            }
            t.Commit();
              }
              return Result.Succeeded;
        }