Пример #1
0
 public GameArea(ContentManager content, SpriteBatch spriteBatch, GraphicsDevice graphicsDevice, IGameInput gameInput)
 {
     _content = content;
     _spriteBatch = spriteBatch;
     _graphicsDevice = graphicsDevice;
     _gameInput = gameInput;
     _camera = new Camera2D(graphicsDevice);
 }