public FQEntry(FunctionEdge e, ICopyable p) { Edge = e; P = p; }
/* * Implements the EdgeListener function to * create edges of this type. */ public override void CreateEdgeTo(TransportAddress ta, EdgeCreationCallback ecb) { if( !IsStarted ) { // it should return null and not throw an exception // for graceful disconnect and preventing others to // connect to us after we've disconnected. ecb(false, null, new EdgeException("Not started")); return; } #if FUNCTION_DEBUG foreach (TransportAddress local_ta in LocalTAs) { Console.Error.WriteLine("Create edge local: {0} <-> remote {1}.", local_ta, ta); } #endif if( ta.TransportAddressType != this.TAType ) { //Can't make an edge of this type #if FUNCTION_DEBUG Console.Error.WriteLine("Can't make edge of this type."); #endif ecb(false, null, new EdgeException("Can't make edge of this type")); return; } if( _ta_auth.Authorize(ta) == TAAuthorizer.Decision.Deny ) { //Not authorized. Can't make this edge: #if FUNCTION_DEBUG Console.Error.WriteLine("Can't make edge. Remote TA {0} is not authorized locally.", ta); #endif ecb(false, null, new EdgeException( ta.ToString() + " is not authorized") ); return; } int remote_id = ((IPTransportAddress) ta).Port; //Get the edgelistener: //Outbound edge: FunctionEdge fe_l = new FunctionEdge(this, _listener_id, remote_id, false); lock( _listener_map ) { FunctionEdgeListener remote = (FunctionEdgeListener) _listener_map[remote_id]; if( remote != null ) { // // Make sure that the remote listener does not deny // our TAs. // foreach (TransportAddress ta_local in LocalTAs) { if (remote.TAAuth.Authorize(ta_local) == TAAuthorizer.Decision.Deny ) { //Not authorized. Can't make this edge: #if FUNCTION_DEBUG Console.Error.WriteLine("Can't make edge. local TA {0} is not authorized remotely by {1}.", ta_local, ta); #endif ecb(false, null, new EdgeException( ta_local.ToString() + " is not authorized by remote node.") ); return; } } FunctionEdge fe_r = new FunctionEdge(remote, remote_id, _listener_id, true); fe_l.Partner = fe_r; fe_r.Partner = fe_l; remote.SendEdgeEvent(fe_r); } else { //There is no other edge, for now, we use "udp-like" //behavior of just making an edge that goes nowhere. } ecb(true, fe_l, null); } }