Пример #1
0
        public NewGameFolders()
        {
            _folderTreeView = new FolderTreeView(Overlord.GetUserDataRootPath(), Overlord.GetDefaultPath(0))
            {
                CurrentFolderChanged = OnFolderChanged
            };

            Overlord.Init();
        }
Пример #2
0
        public ClassroomFolders()
        {
            _folderTreeView = new FolderTreeView(Overlord.GetUserDataRootPath(), Overlord.GetDefaultPath(0))
            {
                CurrentFolderChanged = OnFolderChanged
            };

            Overlord.Init();

            Harmony.CreateAndPatchAll(typeof(ClassroomFolders));
        }
Пример #3
0
        public MakerFolders()
        {
            _folderTreeView = new FolderTreeView(Utils.NormalizePath(UserData.Path), Utils.NormalizePath(UserData.Path))
            {
                CurrentFolderChanged = OnFolderChanged
            };

            Harmony.CreateAndPatchAll(typeof(MakerFolders));

            MakerCardSave.RegisterNewCardSavePathModifier(DirectoryPathModifier, null);

            Overlord.Init();
        }