public MainInterface() { DependencyManager.Connect(Game.city, this); DependencyManager.Connect(Game.UIKey, this); textBar = new HBox(); numbersBar = new HBox(); VBox topBars = new VBox(false, 2) { BorderWidth = 5 }; topBars.PackStart(textBar); topBars.PackStart(numbersBar); PackStart(new HSeparator(), false, false, 0); PackStart(topBars, false, false, 0); PackStart(new HSeparator(), false, false, 0); HBox mainHBox = new HBox(); PackStart(mainHBox, true, true, 0); //Set up the containers VBox leftVBox = new VBox(); mainNotebook = new Notebook(); leftVBox.PackStart(mainNotebook, true, true, 0); mainHBox.PackStart(leftVBox, true, true, 0); ////Notebook /// //Map tab map = new Map(); //Profiler called inside Map constructor mainNotebook.AppendPage(map, new Label("Map")); Profiler.Log(); //Search tab Search search = new Search(null, (obj) => Inspector.InspectInNearestInspector(obj, this)); mainNotebook.AppendPage(search, new Label("Search")); //My domain Search domain = new Search((obj) => (obj is Territory || obj is Structure) && ((IAffiliated)obj).affiliation == Game.player, (obj) => Inspector.InspectInNearestInspector(obj, this)); domain.typesButton.State = StateType.Insensitive; domain.toplevelOnlyButton.State = StateType.Insensitive; mainNotebook.AppendPage(domain, new Label("Domain")); //Event log tab eventLogLabel = new ClickableEventBox { Child = new Label("Logs"), prelight = false, depress = false }; eventLogLabel.DoubleClicked += (o, a) => WindowizeEventLog(); eventLogLabel.ShowAll(); eventLogsScroller = new ScrolledWindow(); eventLogsScroller.SetSizeRequest(200, -1); eventLogsDisplay = new VBox { BorderWidth = 10 }; eventLogsScroller.AddWithViewport(eventLogsDisplay); mainNotebook.AppendPage(eventLogsScroller, eventLogLabel); //Agents bottom bar assetsBar = new AssetsBottomBar { BorderWidth = 10 }; leftVBox.PackStart(assetsBar, false, false, 0); //Inspector Inspector inspector = new Inspector() { BorderWidth = 10 }; mainHBox.PackStart(inspector, false, false, 0); Profiler.Log(ref Profiler.searchCreateTime); MainWindow.main.inspector = inspector; Destroyed += (o, a) => DependencyManager.Destroy(this); Reload(); mainNotebook.CurrentPage = 0; }