void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.main_canvas = ((System.Windows.Controls.Grid)(target)); return; case 2: this.top_grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.emergency = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.emergency.Click += new System.Windows.RoutedEventHandler(this.emergency_Click); #line default #line hidden return; case 4: this.startEmergency = ((System.Windows.Controls.Button)(target)); #line 22 "..\..\MainWindow.xaml" this.startEmergency.Click += new System.Windows.RoutedEventHandler(this.startEmergency_Click); #line default #line hidden return; case 5: this.cancelEmergency = ((System.Windows.Controls.Button)(target)); #line 24 "..\..\MainWindow.xaml" this.cancelEmergency.Click += new System.Windows.RoutedEventHandler(this.cancelEmergency_Click); #line default #line hidden return; case 6: this.stopEmergency = ((System.Windows.Controls.Button)(target)); #line 26 "..\..\MainWindow.xaml" this.stopEmergency.Click += new System.Windows.RoutedEventHandler(this.stopEmergency_Click); #line default #line hidden return; case 7: this.schedule = ((System.Windows.Controls.Button)(target)); #line 29 "..\..\MainWindow.xaml" this.schedule.Click += new System.Windows.RoutedEventHandler(this.schedule_Click); #line default #line hidden return; case 8: this.dvd = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\MainWindow.xaml" this.dvd.Click += new System.Windows.RoutedEventHandler(this.dvd_Click); #line default #line hidden return; case 9: this.help = ((System.Windows.Controls.Button)(target)); #line 35 "..\..\MainWindow.xaml" this.help.Click += new System.Windows.RoutedEventHandler(this.help_Click); #line default #line hidden return; case 10: this.player = ((Broadcaster.Player)(target)); return; case 11: this.schedule_list = ((Broadcaster.ScheduleList)(target)); return; case 12: this.bottom_grid = ((System.Windows.Controls.Grid)(target)); return; } this._contentLoaded = true; }