private static void MenuOpening(object sender, CancelEventArgs e) { MDL0Wrapper w = GetInstance <MDL0Wrapper>(); _menu.Items[3].Enabled = _menu.Items[10].Enabled = w.Parent != null; _menu.Items[4].Enabled = ((w._resource.IsDirty) || (w._resource.IsBranch)); _menu.Items[6].Enabled = w.PrevNode != null; _menu.Items[7].Enabled = w.NextNode != null; }
private static void MenuOpening(object sender, CancelEventArgs e) { MDL0Wrapper w = GetInstance <MDL0Wrapper>(); _menu.Items[3].Enabled = _menu.Items[5].Enabled = _menu.Items[28].Enabled = w.Parent != null; _menu.Items[4].Enabled = ((w._resource.IsDirty) || (w._resource.IsBranch)); _menu.Items[7].Enabled = w.PrevNode != null; _menu.Items[8].Enabled = w.NextNode != null; if (((MDL0Node)w._resource)._shadList != null && ((MDL0Node)w._resource)._matList != null) { _menu.Items[11].Enabled = (((MDL0Node)w._resource)._shadList.Count < ((MDL0Node)w._resource)._matList.Count); } else { _menu.Items[11].Enabled = false; } }