Пример #1
0
 public void AddObject(GameObject3D newObject)
 {
     newObject.Destroying += _newObject_Destroying;
     SceneObjects.Add(newObject);
 }
Пример #2
0
        public void LoadRuntimeObject(GameObject3D gameObject)
        {
            if (gameObject != null)
            {
                gameObject.LoadContent(Game.Content);

                ActiveScene.AddObject(gameObject);
            }
        }