Пример #1
0
        void addMap(Dictionary <object, object> map)
        {
            foreach (object key in map.Keys)
            {
                if (map[key] is bool)
                {
                    CreatedNeuron neuron = mapNeurons[(Neuron)key];
                    neurons.Add(neuron);
                    neuron.create();

                    if (count < neuron.Frame)
                    {
                        neuron.Frame = count;
                    }
                }
                else if (key is Neuron)
                {
                    CreatedNeuron neuron = (CreatedNeuron)(map[key]);
                    mapNeurons.Add((Neuron)key, neuron);
                    neurons.Add(neuron);

                    neuron.create();
                    neuron.Frame = count;
                }
                else
                {
                    CreatedSynapse synapse = (CreatedSynapse)(map[key]);
                    mapSynapses.Add((Synapse)key, synapse);
                    synapses.Add(synapse);
                }
            }
        }
Пример #2
0
        public Dictionary <object, object> loadFrame(CreationFrame frame, int index)
        {
            Dictionary <object, object> result = new Dictionary <object, object>();
            Random random = new Random();
            bool   added  = false;

            Neuron neuron = frame.Neuron.Neuron;

            if (neurons.Find(k => k.Neuron == neuron) == null)
            {
                PointF         position = randomPoint(random);
                AnimatedNeuron an       = new AnimatedNeuron(neuron, position);
                CreatedNeuron  cn       = new CreatedNeuron(an);

                neurons.Add(an);
                result.Add(neuron, cn);
                added = true;
            }
            else
            {
                result.Add(neuron, true);
            }

            foreach (CreationData data in frame.Data)
            {
                if (data.Synapse.Changes.First <CreationData>() == data)
                {
                    AnimatedNeuron pre  = neurons.Find(k => data.Synapse.Pre == k.Neuron);
                    AnimatedNeuron post = neurons.Find(k => data.Synapse.Post == k.Neuron);

                    AnimatedSynapse synapse = synapses.Find(k => pre == k.Pre && post == k.Post);

                    if (synapse == null)
                    {
                        AnimatedSynapse syn = new AnimatedSynapse(pre, post, data.Synapse);
                        CreatedSynapse  cs  = new CreatedSynapse(syn);

                        synapses.Add(syn);
                        result.Add(syn.Synapse, cs);

                        if (syn.isDuplex())
                        {
                            result.Add(syn.Duplex, cs);
                        }
                    }
                    else
                    {
                        synapse.setDuplex(data.Synapse);
                    }
                }
            }

            if (added)
            {
                balance();
            }

            return(result);
        }
Пример #3
0
        public void load(List <AnimatedNeuron> neurons, List <AnimatedSynapse> synapses)
        {
            animated = neurons;

            foreach (AnimatedNeuron an in neurons)
            {
                mapNeurons.Add(an.Neuron, new CreatedNeuron(an));
            }

            foreach (AnimatedSynapse s in synapses)
            {
                if (s.Pre is AnimatedReceptor)
                {
                    continue;
                }

                CreatedSynapse cs = new CreatedSynapse(s);
                mapSynapses.Add(s.Synapse, cs);

                if (s.isDuplex())
                {
                    mapSynapses.Add(s.Duplex, cs);
                }
            }

            framesChanged(length, null);
            frameChanged(count, null);

            int index = 1;

            foreach (CreationSequence cs in sequences)
            {
                foreach (CreationFrame cf in cs.Frames)
                {
                    cf.finish += new EventHandler(finish);
                    CreatedNeuron neuron = mapNeurons[cf.Neuron.Neuron];

                    if (neuron.Frame == 0)
                    {
                        neuron.Frame = index;
                    }

                    index++;
                }
            }
        }
Пример #4
0
        public void tick()
        {
            float factor = (float)count / interval;

            switch (phase)
            {
            case 1:
                if (neurons[neuron.Neuron].Created)
                {
                    phase = 2;
                }
                else
                {
                    neurons[neuron.Neuron].draw(factor);
                }

                break;

            case 2:
                if (created.Count == 0)
                {
                    phase = 3;
                }

                foreach (Synapse s in created)
                {
                    synapses[s].draw(factor);
                }

                break;

            case 3:
                foreach (CreationData cd in data)
                {
                    CreatedSynapse cs = synapses[cd.Synapse];
                    cs.tick(cd);
                }
                break;
            }

            if (++count == interval)
            {
                switch (phase++)
                {
                case 1:
                    if (synapses.Count == 0)
                    {
                        phase++;
                    }

                    CreatedNeuron cn = neurons[neuron.Neuron];
                    cn.create();
                    cn.Frame = frame;
                    finish(cn, null);
                    break;

                case 2:
                    finish(created, null);
                    break;

                case 3:
                    create();
                    finish(this, null);
                    break;
                }

                count = 0;
            }
        }