Пример #1
0
        public BallView(GraphicsDevice device, ContentManager content, BallSimulation ballSimulation)
        {
            spriteBatch = new SpriteBatch(device);
            camera = new Camera(device, ballSimulation.WallThickness, ballSimulation.Dissort);
            this.ballSimulation = ballSimulation;

            //Loads all the pictures
            LoadGraphics(content);
        }
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     ballSimulation = new BallSimulation(GraphicsDevice);
     ballSimulation.CanTakeCommand = true;
     ballView = new BallView(GraphicsDevice, Content, ballSimulation);
 }