/* * -- ============================================= * -- Author: <BotSpiel> * * -- Description: <Description> * * This class .... * */ public MaterialHandlingUnitConfigurations() { Materials _Materials = new Materials(); Materials = _Materials; HandlingUnitTypes _HandlingUnitTypes = new HandlingUnitTypes(); HandlingUnitTypes = _HandlingUnitTypes; UnitsOfMeasurement _UnitsOfMeasurementFKDiffLengthUnit = new UnitsOfMeasurement(); UnitsOfMeasurementFKDiffLengthUnit = _UnitsOfMeasurementFKDiffLengthUnit; UnitsOfMeasurement _UnitsOfMeasurementFKDiffWidthUnit = new UnitsOfMeasurement(); UnitsOfMeasurementFKDiffWidthUnit = _UnitsOfMeasurementFKDiffWidthUnit; UnitsOfMeasurement _UnitsOfMeasurementFKDiffHeightUnit = new UnitsOfMeasurement(); UnitsOfMeasurementFKDiffHeightUnit = _UnitsOfMeasurementFKDiffHeightUnit; }
/* * -- ============================================= * -- Author: <BotSpiel> * * -- Description: <Description> * * This class .... * */ public InboundOrderLines() { InboundOrders _InboundOrders = new InboundOrders(); InboundOrders = _InboundOrders; Materials _Materials = new Materials(); Materials = _Materials; MaterialHandlingUnitConfigurations _MaterialHandlingUnitConfigurations = new MaterialHandlingUnitConfigurations(); MaterialHandlingUnitConfigurations = _MaterialHandlingUnitConfigurations; HandlingUnitTypes _HandlingUnitTypes = new HandlingUnitTypes(); HandlingUnitTypes = _HandlingUnitTypes; Statuses _Statuses = new Statuses(); Statuses = _Statuses; }
/* * -- ============================================= * -- Author: <BotSpiel> * * -- Description: <Description> * * This class .... * */ public InventoryUnits() { Facilities _Facilities = new Facilities(); Facilities = _Facilities; Companies _Companies = new Companies(); Companies = _Companies; Materials _Materials = new Materials(); Materials = _Materials; InventoryStates _InventoryStates = new InventoryStates(); InventoryStates = _InventoryStates; HandlingUnits _HandlingUnits = new HandlingUnits(); HandlingUnits = _HandlingUnits; InventoryLocations _InventoryLocations = new InventoryLocations(); InventoryLocations = _InventoryLocations; Statuses _Statuses = new Statuses(); Statuses = _Statuses; }