public void CreateContentForItemList(List<XElement> itemList, Profile.LockState lockState, float yPosition) { foreach (XElement el in itemList) { switch (el.Attribute("type").Value) { case "area": CreateAreaDisplayItems(el.Attribute("name").Value, lockState, yPosition); break; case "golden-ticket": CreateGoldenTicketDisplayItems(lockState, yPosition); break; case "avatar-component": CreateAvatarComponentDisplayItems(el.Attribute("set").Value, el.Attribute("name").Value, lockState, yPosition); break; case "avatar-costume": CreateAvatarCostumeDisplayItems(el.Attribute("name").Value, lockState, yPosition); break; } CreateIconForUnlockableItem(lockState, yPosition); yPosition += Unlock_Line_Height; } }
private void CreateStaticIconForUnlockableItem(string textureName, Profile.LockState lockState, float yPosition) { _registerObject( new ImageContent(textureName, new Vector2(Unlock_Icon_X, yPosition)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Scale = Unlock_Icon_Scale }); }
private float LockStateFadeModifier(Profile.LockState lockState) { return (lockState == Profile.LockState.NewlyUnlocked ? 1.0f : 0.65f); }
private void CreateIconForUnlockableItem(Profile.LockState lockState, float yPosition) { switch (lockState) { case Profile.LockState.NewlyUnlocked: CreatePopupTickForNewlyUnlockedItem(yPosition); break; case Profile.LockState.Locked: CreateStaticIconForUnlockableItem("icon-lock", lockState, yPosition); break; case Profile.LockState.Unlocked: CreateStaticIconForUnlockableItem("icon-tick", lockState, yPosition); break; } }
private void CreateGoldenTicketDisplayItems(Profile.LockState lockState, float yPosition) { string messageText = Translator.Translation(string.Concat("ticket-", lockState).ToLower()); if (lockState == Profile.LockState.FullVersionOnly) { messageText = Translator.Translation("buy full game to unlock"); } _registerObject( new TextContent(messageText, new Vector2(Unlock_Text_X, yPosition + Unlock_Text_Y_Offset)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Alignment = TextWriter.Alignment.Left, Scale = Unlock_Text_Scale }); _registerObject( new ImageContentWithGlow("golden-ticket", new Vector2(Unlock_Image_X, yPosition), (lockState != Profile.LockState.NewlyUnlocked), 0.75f, 0.5f) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState) }); }
private void CreateAvatarCostumeDisplayItems(string costumeName, Profile.LockState lockState, float yPosition) { string name = string.Concat(costumeName, " costume"); string messageText = Translator.Translation(string.Concat("item-", lockState).ToLower()).Replace("[ITEM]", Translator.Translation(name)); if (lockState == Profile.LockState.FullVersionOnly) { messageText = Translator.Translation("buy full game to unlock"); } _registerObject( new TextContent(messageText, new Vector2(Unlock_Text_X, yPosition + Unlock_Text_Y_Offset)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Alignment = TextWriter.Alignment.Left, Scale = Unlock_Text_Scale }); AvatarContent avatar = new AvatarContent(new Vector2(Unlock_Image_X, yPosition), Avatar_Costume_Display_Skeleton); avatar.AddComponent(AvatarComponentManager.Component("body", "Blue")); foreach (XElement el in AvatarComponentManager.CostumeComponents[costumeName].Elements("component")) { avatar.AddComponent(AvatarComponentManager.Component(el.Attribute("set").Value, el.Attribute("name").Value)); } avatar.SkinSkeleton(); avatar.FadeFraction = 0.0f; avatar.FadeFractionModifier = LockStateFadeModifier(lockState); avatar.Scale = 0.65f; _registerObject(avatar); }
private void CreateAvatarComponentDisplayItems(string setName, string componentName, Profile.LockState lockState, float yPosition) { string name = string.Concat(componentName, " ", setName); string messageText = Translator.Translation(string.Concat("item-", lockState).ToLower()).Replace("[ITEM]", Translator.Translation(name)); if (lockState == Profile.LockState.FullVersionOnly) { messageText = Translator.Translation("buy full game to unlock"); } _registerObject( new TextContent(messageText, new Vector2(Unlock_Text_X, yPosition + Unlock_Text_Y_Offset)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Alignment = TextWriter.Alignment.Left, Scale = Unlock_Text_Scale }); AvatarComponent component = AvatarComponentManager.Component(setName, componentName); AvatarContent avatar = new AvatarContent(new Vector2(Unlock_Image_X, yPosition), AvatarComponentManager.DisplaySkeletonForSet(setName)); if (setName != "body") { avatar.AddComponent(AvatarComponentManager.Component("body", "Blue")); } avatar.AddComponent(AvatarComponentManager.Component(setName, componentName)); avatar.SkinSkeleton(); avatar.FadeFraction = 0.0f; avatar.FadeFractionModifier = LockStateFadeModifier(lockState); avatar.Scale = 0.65f; _registerObject(avatar); }
private void CreateAreaDisplayItems(string name, Profile.LockState lockState, float yPosition) { string messageText = Translator.Translation(string.Concat("area-", lockState).ToLower()).Replace("[AREA]", Translator.Translation(name)); if (lockState == Profile.LockState.FullVersionOnly) { messageText = Translator.Translation("buy full game to unlock"); } _registerObject( new TextContent(messageText, new Vector2(Unlock_Text_X, yPosition + Unlock_Text_Y_Offset)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Alignment = TextWriter.Alignment.Left, Scale = Unlock_Text_Scale }); _registerObject( new ImageContent("thumb-" + Profile.AreaSelectionTexture(name), new Vector2(Unlock_Image_X, yPosition)) { FadeFraction = 0.0f, FadeFractionModifier = LockStateFadeModifier(lockState), Scale = 0.5f }); }