public override void Serialize(BinaryWriter writer) { writer.Write(CurrentVersion); writer.Write(Countdown); State.Serialize(writer); writer.Write(OwnerUniqueId); writer.Write(Triggered); }
public override void Serialize(BinaryWriter writer) { writer.Write(CurrentVersion); writer.Write(Countdown); writer.Write(PropagationCountDown); State.Serialize(writer); writer.Write(MadeInitialBlast); }
public override void Serialize(BinaryWriter writer) { writer.Write(CurrentVersion); writer.Write(PermittedSimultaneousBombs); writer.Write(FirstBombInfinite); writer.Write(FirstBombLandMine); writer.Write(RemoteTrigger); BombState.Serialize(writer); }