public void Execute(int index) { var ep = Params[index]; ep.Execute(DeltaTime); Output[index] = new BoingWork.Output(ep.InstanceID, ref ep.Instance.PositionSpring, ref ep.Instance.RotationSpring); }
public void GatherOutput(ref BoingWork.Output o) { #if UNITY_2018_1_OR_NEWER if (BoingManager.UseAsynchronousJobs) { if (PositionSpringDirty) { PositionSpringDirty = false; } else { Params.Instance.PositionSpring = o.PositionSpring; } if (RotationSpringDirty) { RotationSpringDirty = false; } else { Params.Instance.RotationSpring = o.RotationSpring; } } else #endif { Params.Instance.PositionSpring = o.PositionSpring; Params.Instance.RotationSpring = o.RotationSpring; } }
public void Execute(int index) { var rep = Params[index]; if (LateUpdateTiming != rep.Bits.IsBitSet(BoingWork.ReactorFlags.LateUpdateTiming)) { return; } for (int i = 0, n = Effectors.Length; i < n; ++i) { var eep = Effectors[i]; rep.AccumulateTarget(ref eep); } rep.EndAccumulateTargets(); if (rep.Bits.IsBitSet(BoingWork.ReactorFlags.FixedUpdate)) { for (int i = 0; i < NumFixedUpdateIterations; ++i) { rep.Execute(FixedDeltaTime); } } else { rep.Execute(BoingManager.DeltaTime); } Output[index] = new BoingWork.Output(rep.InstanceID, ref rep.Instance.PositionSpring, ref rep.Instance.RotationSpring); }
public void Execute(int index) { var rep = Params[index]; for (int i = 0, n = Effectors.Length; i < n; ++i) { var eep = Effectors[i]; rep.AccumulateTarget(ref eep); } rep.EndAccumulateTargets(); rep.Execute(DeltaTime); Output[index] = new BoingWork.Output(rep.InstanceID, ref rep.Instance.PositionSpring, ref rep.Instance.RotationSpring); }
public void Execute(int index) { var ep = Params[index]; if (LateUpdateTiming != ep.Bits.IsBitSet(BoingWork.ReactorFlags.LateUpdateTiming)) { return; } if (ep.Bits.IsBitSet(BoingWork.ReactorFlags.FixedUpdate)) { for (int i = 0; i < NumFixedUpdateIterations; ++i) { ep.Execute(FixedDeltaTime); } } else { ep.Execute(BoingManager.DeltaTime); } Output[index] = new BoingWork.Output(ep.InstanceID, ref ep.Instance.PositionSpring, ref ep.Instance.RotationSpring); }