Пример #1
0
            void AdditionalGUI()
            {
                for (int i = 1; i < 9; i++)
                {
                    Functionality.BodySlider(referenceChara, SliderNames.body, i);
                }
                float newTitWeight = Functionality.AbsSlider(referenceChara.femaleCustomInfo.bustWeight, "T**s Weight");
                float newTitSoft   = Functionality.AbsSlider(referenceChara.femaleCustomInfo.bustSoftness, "T**s Soft");

                if (Math.Abs(newTitWeight - referenceChara.femaleCustomInfo.bustWeight) > 0.01F || Math.Abs(newTitSoft - referenceChara.femaleCustomInfo.bustSoftness) > 0.01F)
                {
                    referenceChara.ChangeBustGravity(newTitWeight);
                    referenceChara.ChangeBustSoftness(newTitSoft);
                }
                referenceChara.ReSetupDynamicBone();
                referenceChara.UpdateBustSoftnessAndGravity();
                referenceChara.femaleBody.updateBustSize = true;
            }
Пример #2
0
 void AdditionalGUI()
 {
     GUILayout.Label("Texture power: ");
     referenceChara.femaleCustomInfo.bodyDetailWeight = Functionality.AbsSlider(referenceChara.femaleCustomInfo.bodyDetailWeight);
     referenceChara.femaleCustom.ChangeBodyDetailWeight();
 }
Пример #3
0
 void AdditionalGUI()
 {
     GUILayout.Label("Areola size: ");
     referenceChara.femaleCustomInfo.areolaSize = Functionality.AbsSlider(referenceChara.femaleCustomInfo.areolaSize);
     referenceChara.femaleBody.areola.Blend(referenceChara.femaleCustomInfo.areolaSize);
 }