Пример #1
0
            /// <summary>
            /// Run a deletion event.
            /// </summary>
            /// <param name="forward"></param>
            public override void run(bool forward)
            {
                var workspace = Workspace.getById(this.workspaceId);

                if (forward)
                {
                    foreach (var id in this.ids)
                    {
                        var block = (BlockSvg)workspace.getBlockById(id);
                        if (block != null)
                        {
                            block.dispose(false, false);
                        }
                        else if (id == this.blockId)
                        {
                            // Only complain about root-level block.
                            Console.WriteLine("Can't delete non-existant block: " + id);
                        }
                    }
                }
                else
                {
                    var xml = goog.dom.createDom("xml");
                    xml.AppendChild(this.oldXml);
                    Xml.domToWorkspace(xml, workspace);
                }
            }
Пример #2
0
 /// <summary>
 /// Enable/disable a block depending on whether it is properly connected.
 /// Use this on applications where all blocks should be connected to a top block.
 /// Recommend setting the 'disable' option to 'false' in the config so that
 /// users don't try to reenable disabled orphan blocks.
 /// </summary>
 /// <param name="ev">Custom data for event.</param>
 public static void disableOrphans(Events.Abstract ev)
 {
     if (ev.type == Events.MOVE ||
         ev.type == Events.CREATE)
     {
         Events.disable();
         var workspace = Workspace.getById(ev.workspaceId);
         var block     = workspace.getBlockById(ev.blockId);
         if (block != null)
         {
             if (block.getParent() != null && !block.getParent().disabled)
             {
                 var children = block.getDescendants();
                 foreach (var child in children)
                 {
                     child.setDisabled(false);
                 }
             }
             else if ((block.outputConnection != null || block.previousConnection != null) &&
                      Core.dragMode_ == Core.DRAG_NONE)
             {
                 do
                 {
                     block.setDisabled(true);
                     block = block.getNextBlock();
                 } while (block != null);
             }
         }
         Events.enable();
     }
 }
Пример #3
0
            /// <summary>
            /// Run a move event.
            /// </summary>
            /// <param name="forward">True if run forward, false if run backward (undo).</param>
            public override void run(bool forward)
            {
                var workspace = Workspace.getById(this.workspaceId);
                var block     = workspace.getBlockById(this.blockId);

                if (block == null)
                {
                    Console.WriteLine("Can't move non-existant block: " + this.blockId);
                    return;
                }
                var   parentId    = forward ? this.newParentId : this.oldParentId;
                var   inputName   = forward ? this.newInputName : this.oldInputName;
                var   coordinate  = forward ? this.newCoordinate : this.oldCoordinate;
                Block parentBlock = null;

                if (parentId != null)
                {
                    parentBlock = workspace.getBlockById(parentId);
                    if (parentBlock == null)
                    {
                        Console.WriteLine("Can't connect to non-existant block: " + parentId);
                        return;
                    }
                }
                if (block.getParent() != null)
                {
                    block.unplug();
                }
                if (coordinate != null)
                {
                    var xy = block.getRelativeToSurfaceXY();
                    block.moveBy(coordinate.x - xy.x, coordinate.y - xy.y);
                }
                else
                {
                    var        blockConnection  = block.outputConnection != null ? block.outputConnection : block.previousConnection;
                    Connection parentConnection = null;
                    if (inputName != null)
                    {
                        var input = parentBlock.getInput(inputName);
                        if (input != null)
                        {
                            parentConnection = input.connection;
                        }
                    }
                    else if (blockConnection.type == Core.PREVIOUS_STATEMENT)
                    {
                        parentConnection = parentBlock.nextConnection;
                    }
                    if (parentConnection != null)
                    {
                        blockConnection.connect(parentConnection);
                    }
                    else
                    {
                        Console.WriteLine("Can't connect to non-existant input: " + inputName);
                    }
                }
            }
Пример #4
0
        /// <summary>
        /// Fire all queued events.
        /// </summary>
        private static void fireNow_()
        {
            var queue = Events.filter(Events.FIRE_QUEUE_, true);

            Events.FIRE_QUEUE_.Clear();
            foreach (var ev in queue)
            {
                var workspace = Workspace.getById(ev.workspaceId);
                if (workspace != null)
                {
                    workspace.fireChangeListener(ev);
                }
            }
        }
Пример #5
0
            /// <summary>
            /// Returns the parentId and input if the block is connected,
            /// or the XY location if disconnected.
            /// </summary>
            /// <returns>Collection of location info.</returns>
            private Location currentLocation_()
            {
                var workspace = Workspace.getById(this.workspaceId);
                var block     = workspace.getBlockById(this.blockId);
                var location  = new Location();
                var parent    = block.getParent();

                if (parent != null)
                {
                    location.parentId = parent.id;
                    var input = parent.getInputWithBlock(block);
                    if (input != null)
                    {
                        location.inputName = input.name;
                    }
                }
                else
                {
                    location.coordinate = block.getRelativeToSurfaceXY();
                }
                return(location);
            }
Пример #6
0
            /// <summary>
            /// Run a change event.
            /// </summary>
            /// <param name="forward">True if run forward, false if run backward (undo).</param>
            public override void run(bool forward)
            {
                var workspace = Workspace.getById(this.workspaceId);
                var block     = (BlockSvg)workspace.getBlockById(this.blockId);

                if (block == null)
                {
                    Console.WriteLine("Can't change non-existant block: " + this.blockId);
                    return;
                }
                if (block.mutator != null)
                {
                    // Close the mutator (if open) since we don't want to update it.
                    block.mutator.setVisible(false);
                }
                var value = forward ? this.newValue : this.oldValue;

                switch (this.element)
                {
                case "field":
                    var field = block.getField(this.name);
                    if (field != null)
                    {
                        // Run the validator for any side-effects it may have.
                        // The validator's opinion on validity is ignored.
                        field.callValidator(value);
                        field.setValue(value);
                    }
                    else
                    {
                        Console.WriteLine("Can't set non-existant field: " + this.name);
                    }
                    break;

                case "comment":
                    block.setCommentText(value);
                    break;

                case "collapsed":
                    block.setCollapsed(value == "true");
                    break;

                case "disabled":
                    block.setDisabled(value == "true");
                    break;

                case "inline":
                    block.setInputsInline(value == "true");
                    break;

                case "mutation":
                    var oldMutation = "";
                    if (true /*block.mutationToDom*/)
                    {
                        var oldMutationDom = block.mutationToDom();
                        oldMutation = oldMutationDom != null?oldMutationDom.ToString() : Xml.domToText(oldMutationDom);
                    }
                    if (true /*block.domToMutation*/)
                    {
                        value = value != null ? value : "<mutation></mutation>";
                        var dom = Xml.textToDom("<xml>" + value + "</xml>");
                        block.domToMutation((Element)dom.FirstChild);
                    }
                    Events.fire(new Events.Change(
                                    block, "mutation", null, oldMutation, value));
                    break;

                default:
                    Console.WriteLine("Unknown change type: " + this.element);
                    break;
                }
            }