Пример #1
0
        // ----------------------------------------------------------------------------------------
        // pattern handling
        //

        /// <summary>
        // Play a color pattern.
        // Can restart if already playing, or just leave be an already playing pattern
        //
        /// </summary>
        /// <param name="pname">pattern name / color code to play</param>
        /// <returns> true if pattern was played, false if not</returns>
        public Boolean playPattern(string pname)
        {
            Log("playPattern:" + pname);
            if (pname == null)
            {
                return(false);
            }
            // if rgb hex code, just do it
            if (pname.StartsWith("#"))
            {
                Color c = ColorTranslator.FromHtml(pname);
                fadeToRGB(0.1, c);
                return(true);
            }
            // otherwise treat it as a color pattern name
            Blink1Pattern patt = null;

            if (patterns.TryGetValue(pname, out patt))
            {
                patt.blink1Server = this; // just in case
                patt.play();
                return(true);
            }
            return(false);
        }
Пример #2
0
        //    /blink1/pattern/add -- Add color pattern to color pattern list
        static string Ublink1PatternAdd(HttpRequest request, Blink1Server blink1Server)
        {
            string pname      = request.Query.Get("pname");
            string patternstr = request.Query.Get("pattern");
            string statusstr  = "pattern add";

            Blink1Pattern pattern = null;

            if (pname != null && patternstr != null)
            {
                pattern = new Blink1Pattern(pname);
                Boolean goodpattern = pattern.parsePatternStr(patternstr);
                if (goodpattern)
                {
                    blink1Server.patterns[pname] = pattern; // NOTE: this replaces pattern if already exists
                }
                else
                {
                    statusstr = "error: pattern badly formatted";
                }
            }
            else
            {
                statusstr = "error: need 'pname' and 'pattern' (e.g. '2,#ff00ff,0.5,#00ff00,0.5') argument";
            }
            blink1Server.saveSettings();

            Dictionary <string, object> result = new Dictionary <string, object>();

            result.Add("status", statusstr);
            result.Add("pattern", pattern);
            return(JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings));
        }
Пример #3
0
        /// <summary>
        /// Stop a playing pattern
        /// </summary>
        /// <param name="pname"></param>
        /// <returns></returns>
        public Boolean stopPattern(string pname)
        {
            if (pname == null)
            {
                return(false);
            }
            Blink1Pattern patt = null;

            if (patterns.TryGetValue(pname, out patt))
            {
                patt.stop();
                return(true);
            }
            return(false);
        }
Пример #4
0
        //    /blink1/pattern/stop -- Stop a pattern playback for a given pattern
        static string Ublink1PatternStop(HttpRequest request, Blink1Server blink1Server)
        {
            string pname     = request.Query.Get("pname");
            string statusstr = "no pattern by that name";

            if (pname != null)
            {
                Blink1Pattern patt = null;
                if (blink1Server.patterns.TryGetValue(pname, out patt))
                {
                    patt.stop();
                    statusstr = "pattern '" + pname + "' stopped";
                }
            }
            Dictionary <string, object> result = new Dictionary <string, object>();

            result.Add("status", statusstr);
            return(JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings));
        }
Пример #5
0
        //    /blink1/pattern/del -- Remove color pattern from color pattern list
        static string Ublink1PatternDel(HttpRequest request, Blink1Server blink1Server)
        {
            string        pname     = request.Query.Get("pname");
            string        statusstr = "no pattern by that name";
            Blink1Pattern patt      = null;

            if (pname != null)
            {
                patt = blink1Server.patterns[pname];
                patt.stop();
                blink1Server.patterns.Remove(pname);
                statusstr = "pattern '" + pname + "' removed";
            }
            blink1Server.saveSettings();

            Dictionary <string, object> result = new Dictionary <string, object>();

            result.Add("status", statusstr);
            return(JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings));
        }
Пример #6
0
        //    /blink1/pattern/add -- Add color pattern to color pattern list
        static string Ublink1PatternAdd(HttpRequest request, Blink1Server blink1Server)
        {
            string pname = request.Query.Get("pname");
            string patternstr = request.Query.Get("pattern");
            string statusstr = "pattern add";

            Blink1Pattern pattern = null;
            if (pname != null && patternstr != null) {
                pattern = new Blink1Pattern(pname);
                Boolean goodpattern = pattern.parsePatternStr(patternstr);
                if (goodpattern) {
                    blink1Server.patterns[pname] = pattern; // NOTE: this replaces pattern if already exists
                }
                else {
                    statusstr = "error: pattern badly formatted";
                }
            }
            else {
                statusstr = "error: need 'pname' and 'pattern' (e.g. '2,#ff00ff,0.5,#00ff00,0.5') argument";
            }
            blink1Server.saveSettings();

            Dictionary<string, object> result = new Dictionary<string, object>();
            result.Add("status", statusstr);
            result.Add("pattern", pattern);
            return JsonConvert.SerializeObject(result, Formatting.Indented, jsonSerializerSettings);
        }