Пример #1
0
Файл: BOI.cs Проект: thalber/BOI
 private void Modlist_ItemCheck(object sender, ItemCheckEventArgs e)
 {
     if (!ReadyForRefresh)
     {
         return;
     }
     if (Modlist.Items[e.Index] is ModRelay && (Modlist.Items[e.Index] as ModRelay).MyType == ModRelay.ModType.Invalid && e.NewValue == CheckState.Checked)
     {
         //e.NewValue = CheckState.Unchecked;
         if (inp == null || inp.IsDisposed)
         {
             inp = new InvalidModPopup(this, (Modlist.Items[e.Index] as ModRelay).AssociatedModData.DisplayedName);
         }
         inp.ShowDialog();
     }
     CheckState[] ich = new CheckState[Modlist.Items.Count];
     for (int i = 0; i < ich.Length; i++)
     {
         ich[i] = Modlist.GetItemCheckState(i);
     }
     ich[e.Index] = e.NewValue;
     Wood.WriteLine("Mod state about to change: " + (Modlist.Items[e.Index] as ModRelay).AssociatedModData.DisplayedName + "; Type: " + (Modlist.Items[e.Index] as ModRelay).MyType.ToString());
     ApplyModlist(ich);
     Wood.WriteLine("Resulting state: " + ((Modlist.Items[e.Index] as ModRelay).enabled ? "ON" : "OFF"));
 }