public static void GameStart(GameManagement game) { //List<Card> playerCards = new List<Card>(); Hand playerHand = new Hand(); Hand dealerHand = new Hand(); bool start = true; ConsoleKey answer; //GameLogic(); Console.WriteLine("Dealer Limit is 18\nYour 2 cards are: "); playerHand.AddCard(game.GetCard()); playerHand.AddCard(game.GetCard()); //color for the foreground to match the card types and printing it Console.ForegroundColor = GetForeColor(playerHand.GetCard(0)); Console.WriteLine($"Value : {playerHand.GetCard(0).GetCardValue().PadRight(10)} Suit: {playerHand.GetCard(0).GetSuit().PadRight(10)}"); Console.ForegroundColor = GetForeColor(playerHand.GetCard(1)); Console.WriteLine($"Value : {playerHand.GetCard(1).GetCardValue().PadRight(10)} Suit: {playerHand.GetCard(1).GetSuit().PadRight(10)}"); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine($"Hand value: {GetValue(playerHand.GetHand())}"); //DEALER TEST Console.WriteLine("Dealer Has: "); dealerHand.AddCard(game.GetCard()); //color for the foreground to match the card types and printing it Console.ForegroundColor = GetForeColor(dealerHand.GetCard(0)); Console.WriteLine($"Value : {dealerHand.GetCard(0).GetCardValue().PadRight(10)} Suit: {dealerHand.GetCard(0).GetSuit().PadRight(10)}"); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine($"Dealer Hand value: {GetValue(dealerHand.GetHand())}"); Console.WriteLine("Do you want more cards? \nH for hit, S to stop, Esc to end"); //game loop while (start) { do { answer = Console.ReadKey(true).Key; //to not show the key in the console } while (!answer.Equals(ConsoleKey.H) && !answer.Equals(ConsoleKey.Escape) && !answer.Equals(ConsoleKey.S)); //conditional for the Hit key and the respective values if (answer.Equals(ConsoleKey.H)) { playerHand.AddCard(game.GetCard()); Console.ForegroundColor = GetForeColor(playerHand.GetCard(playerHand.GetHandSize() - 1)); Console.WriteLine($"Value : {playerHand.GetCard(playerHand.GetHandSize() - 1).GetCardValue().PadRight(10)}" + $" Suit: {playerHand.GetCard(playerHand.GetHandSize() - 1).GetSuit().PadRight(10)}"); Console.ForegroundColor = ConsoleColor.White; if (GetValue(playerHand.GetHand()) < 21) { Console.WriteLine($"Hand value: {GetValue(playerHand.GetHand())}"); } else if (GetValue(playerHand.GetHand()) == 21 && playerHand.GetHandSize() > 2) { Console.Write("Hand value is 21! Maximum Value!"); } else if (GetValue(playerHand.GetHand()) == 21 && playerHand.GetHandSize() == 2) { Console.Write("Hand value is 21! Blackjack!"); } else { Console.WriteLine($"You blew up with: {GetValue(playerHand.GetHand())}"); start = false; } } else if (answer.Equals(ConsoleKey.S)) //player turn ended, activate dealer turn { Console.WriteLine("Dealer turn."); } else if (answer.Equals(ConsoleKey.Escape)) //gameEnd { Console.WriteLine("Thank you for not playing!"); start = false; } } }