static void DealHand() { if (deck.GetAmountOfRemainingCrads() < 20) { deck.Initialize(); deck.Shuffle(); } Console.WriteLine("Remaining Cards: {0}", deck.GetAmountOfRemainingCrads()); Console.WriteLine("Current Chips: {0}", chips); Console.WriteLine("How much would you like to bet? (1 - {0})", chips); string input = Console.ReadLine().Trim().Replace(" ", ""); int betAmount; while (!Int32.TryParse(input, out betAmount) || betAmount < 1 || betAmount > chips) { Console.WriteLine("amount is illegal. How much would you like to bet? (1 - {0})", chips); input = Console.ReadLine().Trim().Replace(" ", ""); } Console.WriteLine(); userHand = new List <Card>(); userHand.Add(deck.DrawACard()); userHand.Add(deck.DrawACard()); foreach (Card card in userHand) { if (card.Face == Face.Ace) { card.Value += 10; break; } } Console.WriteLine("[Player]"); Console.WriteLine("Card 1: {0} of {1}", userHand[0].Face, userHand[0].Suit); Console.WriteLine("Card 2: {0} of {1}", userHand[1].Face, userHand[1].Suit); Console.WriteLine("Total: {0}\n", userHand[0].Value + userHand[1].Value); dealerHand = new List <Card>(); dealerHand.Add(deck.DrawACard()); dealerHand.Add(deck.DrawACard()); foreach (Card card in dealerHand) { if (card.Face == Face.Ace) { card.Value += 10; break; } } Console.WriteLine("[Delaer]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: [Hole Card]"); Console.WriteLine("Total: {0}\n", dealerHand[0].Value); bool insurance = false;; if (dealerHand[0].Face == Face.Ace) { Console.WriteLine("Insurance? (y / n)"); string userInput = Console.ReadLine(); while (userInput != "y" && userInput != "n") { Console.WriteLine("Could not understand. Insurance? (y / n)"); userInput = Console.ReadLine(); } if (userInput == "y") { insurance = true; //chips -= betAmount / 2; Console.WriteLine("\n[Insurance Accepted!]\n"); } else { insurance = false; Console.WriteLine("\n[Insurance Rejected]\n"); } } if (dealerHand[0].Face == Face.Ace || dealerHand[0].Value == 10) { Console.WriteLine("Delaer checks if he has blackjack...\n"); Thread.Sleep(2000); if (dealerHand[0].Value + dealerHand[1].Value == 21) { Console.WriteLine("[Delaer]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: {0} of {1}", dealerHand[1].Face, dealerHand[1].Suit); Console.WriteLine("Total: {0}\n", dealerHand[0].Value + dealerHand[1].Value); Thread.Sleep(2000); int amountLost = 0; if (userHand[0].Value + userHand[1].Value == 21 && insurance) { amountLost = betAmount / 2; chips -= betAmount / 2; } else if (userHand[0].Value + userHand[1].Value != 21 && !insurance) { amountLost = betAmount + betAmount / 2; chips -= betAmount + betAmount / 2; } Console.WriteLine("You lost {0} chips", amountLost); Thread.Sleep(1000); return; } else { Console.WriteLine("Dealer does not have a blackjack, moving on...\n"); } } if (userHand[0].Value + userHand[1].Value == 21) { Console.WriteLine("Blackjack, You Won! ({0} chips)\n", betAmount + betAmount / 2); chips += betAmount + betAmount / 2; return; } do { Console.WriteLine("Please choose a valid option: [(S)tand (H)it]"); ConsoleKeyInfo userOption = Console.ReadKey(true); while (userOption.Key != ConsoleKey.H && userOption.Key != ConsoleKey.S) { Console.WriteLine("illegal key. Please choose a valid option: [(S)tand (H)it]"); userOption = Console.ReadKey(true); } Console.WriteLine(); switch (userOption.Key) { case ConsoleKey.H: userHand.Add(deck.DrawACard()); Console.WriteLine("Hitted {0} of {1}", userHand[userHand.Count - 1].Face, userHand[userHand.Count - 1].Suit); int totalCardsValue = 0; foreach (Card card in userHand) { totalCardsValue += card.Value; } Console.WriteLine("Total cards value now: {0}\n", totalCardsValue); if (totalCardsValue > 21) { Console.Write("Busted!\n"); chips -= betAmount; Thread.Sleep(2000); return; } else if (totalCardsValue == 21) { Console.WriteLine("Good job! I assume you want to stand from now on...\n"); Thread.Sleep(2000); continue; } else { continue; } break; case ConsoleKey.S: Console.WriteLine("[Delaer]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: {0} of {1}", dealerHand[1].Face, dealerHand[1].Suit); int dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } while (dealerCardsValue < 17) { Thread.Sleep(2000); dealerHand.Add(deck.DrawACard()); dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } Console.WriteLine("Card {0}: {1} of {2}", dealerHand.Count, dealerHand[dealerHand.Count - 1].Face, dealerHand[dealerHand.Count - 1].Suit); } dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } Console.WriteLine("Total: {0}\n", dealerCardsValue); if (dealerCardsValue > 21) { Console.WriteLine("Dealer bust! You win! ({0} chips)", betAmount); chips += betAmount; return; } else { int playerCardValue = 0; foreach (Card card in userHand) { playerCardValue += card.Value; } if (dealerCardsValue > playerCardValue) { Console.WriteLine("Dealer has {0} and player has {1}, dealer wins!", dealerCardsValue, playerCardValue); chips -= betAmount; return; } else { Console.WriteLine("Player has {0} and dealer has {1}, player wins!", playerCardValue, dealerCardsValue); chips += betAmount; return; } } break; default: break; } Console.ReadLine(); }while (true); }
static void DealHand() { if (deck.GetAmountOfRemainingCards() < 8) { deck.Play(); deck.Shuffle(); } Console.WriteLine("Remaining Cards: {0}", deck.GetAmountOfRemainingCards()); Console.WriteLine("Current Chips: {0}", chips); Console.WriteLine("How much would you like to bet? (1 - {0})", chips); string input = Console.ReadLine().Trim().Replace(" ", ""); int betAmount; while (!Int32.TryParse(input, out betAmount) || betAmount < 1 || betAmount > chips) { Console.WriteLine("Illegal bet amount. How much would you like to bet? (1 - {0})", chips); input = Console.ReadLine().Trim().Replace(" ", ""); } Console.WriteLine(); playerHand = new List <Card>(); playerHand.Add(deck.DrawACard()); playerHand.Add(deck.DrawACard()); Console.WriteLine("[Players Hand]"); Console.WriteLine("Card 1: {0} of {1}", playerHand[0].Face, playerHand[0].Suit); Console.WriteLine("Card 2: {0} of {1}", playerHand[1].Face, playerHand[1].Suit); foreach (Card card in playerHand) { if (card.Face == Face.Ace) { Console.WriteLine("Is your Ace worth 1 or 11?"); string val = Console.ReadLine(); if (val == "1" || val == "11") { card.Value = Convert.ToInt32(val); break; } } } Console.WriteLine("Total: {0}\n", playerHand[0].Value + playerHand[1].Value); dealerHand = new List <Card>(); dealerHand.Add(deck.DrawACard()); dealerHand.Add(deck.DrawACard()); foreach (Card card in dealerHand) { if (card.Face == Face.Ace) { card.Value += 10; break; } } Console.WriteLine("[Dealers Hand]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: [Hole Card]"); Console.WriteLine("Total: {0}\n", dealerHand[0].Value); bool insurance = false; if (dealerHand[0].Face == Face.Ace) { Console.WriteLine("Insurance? (y / n)"); string userInput = Console.ReadLine(); while (userInput != "y" && userInput != "n") { Console.WriteLine("I did not understand that. Insurance? (y / n)"); userInput = Console.ReadLine(); } if (userInput == "y") { insurance = true; //chips -= betAmount / 2; Console.WriteLine("\n[Insurance Accepted]\n"); } else { insurance = false; Console.WriteLine("\n[Insurance Rejected]\n"); } } if (dealerHand[0].Face == Face.Ace || dealerHand[0].Value == 10) { Console.WriteLine("Dealer checks for blackjack...\n"); Thread.Sleep(1500); if (dealerHand[0].Value + dealerHand[1].Value == 21) { Console.WriteLine("[Dealers Hand]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: {0} of {1}", dealerHand[1].Face, dealerHand[1].Suit); Console.WriteLine("Total: {0}\n", dealerHand[0].Value + dealerHand[1].Value); Thread.Sleep(1500); int amountLost = 0; if (playerHand[0].Value + playerHand[1].Value == 21 && insurance) { amountLost = betAmount / 2; chips -= betAmount / 2; } else if (playerHand[0].Value + playerHand[1].Value != 21 && !insurance) { amountLost = betAmount + betAmount / 2; chips -= betAmount + betAmount / 2; } Console.WriteLine("You lost {0} chips.", amountLost); Thread.Sleep(1500); return; } else { Console.WriteLine("Dealer does not have a blackjack.\n"); } } if (playerHand[0].Value + playerHand[1].Value == 21) { Console.WriteLine("Blackjack, You Won ({0} chips.)\n", betAmount + betAmount / 2); chips += betAmount + betAmount / 2; return; } do { Console.WriteLine("[(S)tand (H)it]"); ConsoleKeyInfo userOption = Console.ReadKey(true); while (userOption.Key != ConsoleKey.H && userOption.Key != ConsoleKey.S) { Console.WriteLine("Illegal choice. [(S)tand (H)it]"); userOption = Console.ReadKey(true); } Console.WriteLine(); switch (userOption.Key) { case ConsoleKey.H: Console.WriteLine("Card 1: {0} of {1}", playerHand[0].Face, playerHand[0].Suit); Console.WriteLine("Card 2: {0} of {1}", playerHand[1].Face, playerHand[1].Suit); playerHand.Add(deck.DrawACard()); int totalCardsValue = 0; foreach (Card card in playerHand) { totalCardsValue += card.Value; } Console.WriteLine("Card {0}: {1} of {2}", playerHand.Count, playerHand[playerHand.Count - 1].Face, playerHand[playerHand.Count - 1].Suit); Console.WriteLine("Total: {0}\n", totalCardsValue); if (totalCardsValue > 21) { if (playerHand[0].Value == 11) { playerHand[0].Value = 1; } else if (playerHand[1].Value == 11) { playerHand[1].Value = 1; } else if (playerHand[2].Value == 11) { playerHand[2].Value = 1; } else { Console.Write("Busted\n"); chips -= betAmount; Thread.Sleep(1500); return; } continue; } else if (totalCardsValue == 21) { Console.WriteLine("21, You should stand....\n"); Thread.Sleep(1500); continue; } else { continue; } case ConsoleKey.S: Console.WriteLine("[Dealers Hand]"); Console.WriteLine("Card 1: {0} of {1}", dealerHand[0].Face, dealerHand[1].Suit); Console.WriteLine("Card 2: {0} of {1}", dealerHand[1].Face, dealerHand[1].Suit); int dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } while (dealerCardsValue < 17) { Thread.Sleep(1500); dealerHand.Add(deck.DrawACard()); dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } Console.WriteLine("Card {0}: {1} of {2}", dealerHand.Count, dealerHand[dealerHand.Count - 1].Face, dealerHand[dealerHand.Count - 1].Suit); } dealerCardsValue = 0; foreach (Card card in dealerHand) { dealerCardsValue += card.Value; } Console.WriteLine("Total: {0}\n", dealerCardsValue); if (dealerCardsValue > 21) { Console.WriteLine("Dealer busts! You win {0} chips.", betAmount); chips += betAmount; return; } else { int playerCardsValue = 0; foreach (Card card in playerHand) { playerCardsValue += card.Value; } if (dealerCardsValue > playerCardsValue) { Console.WriteLine("Players hand {0} Dealers hand {1} You lose {2} chips!", playerCardsValue, dealerCardsValue, betAmount); chips -= betAmount; return; } else if (playerCardsValue > dealerCardsValue) { Console.WriteLine("Players hand {0} Dealers hand {1} You win {2} chips!", playerCardsValue, dealerCardsValue, betAmount); chips += betAmount; return; } else { Console.WriteLine("Players hand {0} Dealers hand {1} Push! You neither win nor lose!!", playerCardsValue, dealerCardsValue); return; } } default: break; } Console.ReadLine(); }while (true); }