public void CreateThreePlayers()
 {
     CreateTwoPlayers();
     _player3 = new BJPlayer(3, this);
     PlayersMassiv.Add(_player3);
     PlayersNumber = 3;
     _player3.TakeTwoStartCards();
     NextTurnEvent += _player3.TurnReaction;
 }
 public void CreateFourPlayers()
 {
     CreateThreePlayers();
     _player4 = new BJPlayer(4, this);
     PlayersMassiv.Add(_player4);
     _player4.TakeTwoStartCards();
     PlayersNumber  = 4;
     NextTurnEvent += _player4.TurnReaction;
 }
        public void CreateTwoPlayers()
        {
            MainPlayer = new BJPlayer(1, this);
            _player2   = new BJPlayer(2, this);

            PlayersMassiv.Add(MainPlayer);
            PlayersMassiv.Add(_player2);
            PlayersNumber = 2;
            MainPlayer.TakeTwoStartCards();
            _player2.TakeTwoStartCards();

            NextTurnEvent += _player2.TurnReaction;
        }