public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); var readOnlyAttribute = attribute as ReadOnlyAttribute; using (DisabledGroup.Do(!readOnlyAttribute.onlyInPlaymode || EditorApplication.isPlayingOrWillChangePlaymode)) { EditorGUI.PropertyField(position, property, label, true); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); // Bugged Unity... hacks :( if (!property.type.StartsWith("Modifiable")) { return; } Rect labelPosition = position.Left(EditorGUIUtility.labelWidth); Rect fieldsPosition = position.Right(-EditorGUIUtility.labelWidth); Rect originalPosition = fieldsPosition.Left(fieldsPosition.width * 0.5f); Rect modifiedPosition = fieldsPosition.Right(-fieldsPosition.width * 0.5f); EditorGUI.LabelField(labelPosition, label); SerializedProperty originalValue = property.GetMemberProperty <ModifiableInt>(m => m.OriginalValue); SerializedProperty modifiedValue = property.GetMemberProperty <ModifiableInt>(m => m.ModifiedValue); bool modified; using (LabelWidth.Do(56.0f)) using (IndentLevel.Do(0)) { EditorGUI.BeginChangeCheck(); EditorGUI.PropertyField(originalPosition, originalValue, new GUIContent("Original")); modified = EditorGUI.EndChangeCheck(); using (DisabledGroup.Do(true)) { EditorGUI.PropertyField(modifiedPosition, modifiedValue, new GUIContent("Modified")); } } if (modified) { originalValue.serializedObject.ApplyModifiedProperties(); modifiedValue.serializedObject.ApplyModifiedProperties(); var modifiable = SerializedPropertyHelper.GetValue(fieldInfo, property) as IModifiable; modifiable.UpdateModifiedValues(); originalValue.serializedObject.Update(); modifiedValue.serializedObject.Update(); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); property.serializedObject.Update(); var nameProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.name); var typeProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.type); var curveProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.curve); var fromProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.from); var toProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.to); var mainRow = position.Row(0); var fromRect = position.Row(1).Right(-FromToPadding); var toRect = position.Row(2).Right(-FromToPadding); Rect nameRect, typeRect, curveRect; nameRect = mainRow.Right(CurveWidth, out curveRect).Right(TypeWidth, out typeRect); var tweenShader = property.serializedObject.targetObject as TweenShader; var targetRenderer = tweenShader.targetRenderer; if (targetRenderer == null) { nameProperty.stringValue = EditorGUI.TextField(nameRect, nameProperty.stringValue); typeProperty.enumValueIndex = EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); } else { TweenShaderPropertiesCache cache; if (!propertiesCache.TryGetValue(targetRenderer, out cache)) { cache = new TweenShaderPropertiesCache(); propertiesCache.Add(targetRenderer, cache); } cache.UpdateProperties(tweenShader); int index = System.Array.IndexOf(cache.propertyNameOptions, nameProperty.stringValue); index = EditorGUI.Popup(nameRect, index, cache.propertyNameOptions); nameProperty.stringValue = cache.properties[index].name; typeProperty.enumValueIndex = ( int )cache.properties[index].type; using (DisabledGroup.Do(true)) { EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); } } EditorGUI.PropertyField(curveRect, curveProperty, GUIContent.none); using (LabelWidth.Do(FromToLabelWidth)) { Vector4 fromVector = fromProperty.vector4Value; Vector4 toVector = toProperty.vector4Value; var type = (TweenShaderProperty.Type)typeProperty.enumValueIndex; switch (type) { case TweenShaderProperty.Type.Float: fromVector.x = EditorGUI.FloatField(fromRect, fromLabel, fromVector.x); fromProperty.vector4Value = fromVector; toVector.x = EditorGUI.FloatField(toRect, toLabel, toVector.x); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Vector: float labelWidth = EditorGUIUtility.labelWidth; EditorGUI.LabelField(fromRect.Left(labelWidth), fromLabel); fromVector = EditorGUI.Vector4Field(fromRect.Right(-labelWidth).Row(0), "", fromVector); fromProperty.vector4Value = fromVector; EditorGUI.LabelField(toRect.Left(labelWidth), toLabel); toVector = EditorGUI.Vector4Field(toRect.Right(-labelWidth).Row(0), "", toVector); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Color: fromVector = EditorGUI.ColorField(fromRect, fromLabel, fromVector, true, true, true, colorPickerConfig); fromProperty.vector4Value = fromVector; toVector = EditorGUI.ColorField(toRect, toLabel, toVector, true, true, true, colorPickerConfig); toProperty.vector4Value = toVector; break; } } property.serializedObject.ApplyModifiedProperties(); }