Пример #1
0
 public void AddTypeConf(LandscapeTypeConfObject confObject)
 {
     if (this.landscapeTypeGradient.Count > 0)
     {
         confObject.prev = this.landscapeTypeGradient[this.landscapeTypeGradient.Count - 1];
     }
     this.landscapeTypeGradient.Add(confObject);
 }
Пример #2
0
 public LandscapeTypeConfObject(LandscapeType type, float rarityFrom, float blendDistance, float heightMultiplier, LandscapeTypeConfObject prev) : this(type, rarityFrom, blendDistance, heightMultiplier)
 {
     this.prev = prev;
 }