// Show the relationships a person is involved in private static void ShowPerson(string name) { GraphNode n = rg.GetNode(name); if (n != null) { Console.Write(n.ToString()); } else { Console.WriteLine("{0} not found", name); } }
} // the main function of Program.cs has finished executing private static void ShowPerson(string name) // Show the relationships a person is involved in { GraphNode n = rg.GetNode(name); // create a graphnode variable for name if (n != null) // check that the name is valid { Console.Write(n.ToString()); // write the name and its relationships to the console } else // if the name wasn't valid { Console.WriteLine("{0} not found", name); // write that the name wasn't valid to the console } }