Пример #1
0
 private void AddCurrentPoint(float mX, float mY)
 {
     var point = new WritePadAPI.CGTracePoint ();
     point.pressure = WritePadAPI.DEFAULT_INK_PRESSURE;
     point.pt = new WritePadAPI.CGPoint ();
     point.pt.x = mX;
     point.pt.y = mY;
     currentStroke.Add (point);
 }