Пример #1
0
        public void LoadBezelEngineArchive(byte[] data, string FileName = "", bool Compressed = false)
        {
            beaFile = new BezelEngineArchive(new MemoryStream(data));

            scneEditor      = new SCNE_Editor();
            scneEditor.Dock = DockStyle.Fill;
            scneEditor.LoadFile(beaFile, Compressed);
            scneEditor.Text = Path.GetFileName(FileName);
            panel1.Controls.Add(scneEditor);

            BtnExtract.Visible = true;
            BtnRePack.Visible  = true;

            scneEditor.Show();
        }
Пример #2
0
 void ReloadTree()
 {
     scneEditor.LoadFile(beaFile, false);
 }