MergeIdleFleets() публичный Метод

public MergeIdleFleets ( ) : void
Результат void
Пример #1
0
 public void CheckForBuiltShips()
 {
     foreach (Planet planet in PlanetManager.Planets)
     {
         int  amount;
         Ship result = planet.CheckIfShipBuilt(out amount);
         if (amount > 0 && result != null)
         {
             Fleet newFleet = new Fleet();
             newFleet.Empire         = this;
             newFleet.GalaxyX        = planet.System.X;
             newFleet.GalaxyY        = planet.System.Y;
             newFleet.AdjacentSystem = planet.System;
             newFleet.AddShips(result, amount);
             FleetManager.AddFleet(newFleet);
             SitRepManager.AddItem(new SitRepItem(Screen.Galaxy, planet.System, planet, new Point(planet.System.X, planet.System.Y), planet.Name + " has produced " + amount + " " + result.Name + " ship" + (amount > 1 ? "s." : ".")));
         }
     }
     FleetManager.MergeIdleFleets();
 }