Пример #1
0
 public void ClearTurnData()
 {
     //Clears all current turn's temporary data to avoid issues
     selectedFleetGroup = null;
     selectedSystem = lastSelectedSystem;
 }
Пример #2
0
 public void ClearTurnData()
 {
     //Clears all current turn's temporary data to avoid issues
     selectedFleetGroup = null;
     selectedSystem     = lastSelectedSystem;
 }