Initialize() публичный статический Метод

public static Initialize ( DamageToUnitDelegate damageToUnit ) : void
damageToUnit DamageToUnitDelegate
Результат void
Пример #1
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != ChampName)
            {
                return;
            }

            Console.WriteLine(Player.Instance.GetSpellSlotFromName("summonerdot"));
            Config.Initialize();
            SpellManager.Initialize();
            ModeManager.Initialize();
            DamageIndicator.Initialize(SpellDamage.GetTotalDamage);

            Drawing.OnDraw += OnDraw;
        }