Пример #1
0
 internal static void RunContext(ref Context __instance)
 {
     if (__instance is ProjectContext)
     {
         return;
     }
     ZenjectManager.Install(__instance, __instance.gameObject.scene);
 }
Пример #2
0
 internal static void InstallProject(ref ProjectContext __instance)
 {
     ZenjectManager.Install(__instance, __instance.gameObject.scene);
 }