Пример #1
0
        public void AddPerforation()
        {
            if (IsPerforationAdded_)
            {
                return;
            }

            TFCOM.TFPerforatorList perfoList = AppTF.CreateTFPerforator();

            BCOM.ShapeElement perfoContour =
                Task.GetContourShape(BCOM.MsdFillMode.Filled);
            perfoList.InitFromElement(perfoContour,
                                      Task.DepthVec, Task.Depth * 1.01, App.Transform3dIdentity());

            perfoList.SetSweepMode(
                TFCOM.TFdPerforatorSweepMode.tfdPerforatorSweepModeBi);
            //perfoList.SetSenseDist(1.01 * length / 2);
            perfoList.SetPolicy(
                TFCOM.TFdPerforatorPolicy.tfdPerforatorPolicyThroughHoleWithinSenseDist);
            perfoList.SetIsVisible(false);

            FrameList.AsTFFrame.SetPerforatorList(perfoList);
            FrameList.AsTFFrame.SetSenseDistance2(Task.Depth);
            FrameList.AsTFFrame.SetPerforatorsAreActive(true);
            FrameList.Synchronize(string.Empty);

            FrameList.ApplyPerforatorInModel();

            IsPerforationAdded_ = true;
        }
Пример #2
0
        public void AddPerforation()
        {
            if (IsPerforationAdded_)
            {
                return;
            }

            CatchExceptionsByMessageCenter(() => {
                TFCOM.TFPerforatorList perfoList = GetPerfoList();

                perfoList.SetSweepMode(
                    TFCOM.TFdPerforatorSweepMode.tfdPerforatorSweepModeBi);
                //perfoList.SetSenseDist(1.01 * length / 2);
                perfoList.SetPolicy(
                    TFCOM.TFdPerforatorPolicy.tfdPerforatorPolicyThroughHoleWithinSenseDist);
                perfoList.SetIsVisible(false);

                FrameList.AsTFFrame.SetPerforatorList(perfoList);
                FrameList.AsTFFrame.SetSenseDistance2(GetPerfoSenseDistance());
                FrameList.AsTFFrame.SetPerforatorsAreActive(true);
                FrameList.Synchronize(string.Empty);

                FrameList.ApplyPerforatorInModel();

                IsPerforationAdded_ = true;
            });
        }
Пример #3
0
        public static void addPerforator(TFCOM.TFFrameList frameList,
                                         IPenetrTask task, PenetrInfo penInfo, BCOM.Level levelSymb, bool isVisible)
        {
            var taskUOR = new UOR(task.ModelRef);

            double pipeInsideDiam  = penInfo.pipeDiameterInside / taskUOR.activeSubPerMaster;
            double pipeOutsideDiam = penInfo.pipeDiameterOutside / taskUOR.activeSubPerMaster;

            double flangeInsideDiam  = penInfo.flangeDiameterInside / taskUOR.activeSubPerMaster;
            double flangeOutsideDiam = penInfo.flangeDiameterOutside / taskUOR.activeSubPerMaster;
            double flangeThick       = penInfo.flangeThick / taskUOR.activeSubPerMaster;
            double length            = task.LengthCm * 10 / taskUOR.activeSubPerMaster;

            var angles = task.CorrectiveAngles;

            BCOM.Transform3d taskTran = App.Transform3dFromMatrix3d(task.Rotation);

            // ПЕРФОРАТОР
            BCOM.EllipseElement perfoEl =
                App.CreateEllipseElement2(null, App.Point3dZero(),
                                          pipeInsideDiam / 2, pipeInsideDiam / 2,
                                          App.Matrix3dIdentity(), BCOM.MsdFillMode.Filled);
            {
                BCOM.Point3d offset = App.Point3dAddScaled(
                    App.Point3dZero(),
                    App.Point3dFromXYZ(0, 0, 1), length / 2);
                perfoEl.Move(offset);
                perfoEl.Rotate(App.Point3dZero(), angles.X, angles.Y, angles.Z);
            }
            perfoEl.Level = levelSymb;
            ElementHelper.setSymbologyByLevel(perfoEl);
            perfoEl.Transform(taskTran);
            perfoEl.Move(task.Location);

            BCOM.Point3d perfoVec = perfoEl.Normal;

            TFCOM.TFPerforatorList perfoList = AppTF.CreateTFPerforator();
            var tranIdentity = App.Transform3dIdentity();

            perfoList.InitFromElement(perfoEl, perfoVec, length / 2 * 1.01, tranIdentity);
            perfoList.SetSweepMode(
                TFCOM.TFdPerforatorSweepMode.tfdPerforatorSweepModeBi);
            //perfoList.SetSenseDist(1.01 * length / 2);
            perfoList.SetPolicy(
                TFCOM.TFdPerforatorPolicy.tfdPerforatorPolicyThroughHoleWithinSenseDist);
            perfoList.SetIsVisible(isVisible);

            frameList.AsTFFrame.SetPerforatorList(perfoList);
            frameList.AsTFFrame.SetSenseDistance2(length / 2);
            frameList.AsTFFrame.SetPerforatorsAreActive(true);
            frameList.Synchronize();

            {
                // ! без этого кода не срабатывает перфорация в стенке/плите
                // судя по всему инициализирует обновление объектов, с которыми
                // взаимодействует frame

                AppTF.ModelReferenceUpdateAutoOpeningsByFrame(
                    App.ActiveModelReference, frameList.AsTFFrame, true, false,
                    TFCOM.TFdFramePerforationPolicy.tfdFramePerforationPolicyNone);
            }
        }