Пример #1
0
		public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
		{
			VDataNode a,b,c;
			VEdgeNode eu,eo;
			b = e.NodeN;
			a = VNode.LeftDataNode(b);
			c = VNode.RightDataNode(b);
			if(a==null || b.Parent==null || c==null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
			{
				CircleCheckList = new VDataNode[]{};
				return Root; // Abbruch da sich der Graph verändert hat
			}
			eu = (VEdgeNode)b.Parent;
			CircleCheckList = new VDataNode[] {a,c};
			//1. Create the new Vertex
			Vector VNew = new Vector(e.Center[0],e.Center[1]);
//			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
//			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
			VG.Vertizes.Add(VNew);
			//2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
			if(eu.Left==b) // c is sibling
			{
				eo = VNode.EdgeToRightDataNode(a);

				// replace eu by eu's Right
				eu.Parent.Replace(eu,eu.Right);
			}
			else // a is sibling
			{
				eo = VNode.EdgeToRightDataNode(b);

				// replace eu by eu's Left
				eu.Parent.Replace(eu,eu.Left);
			}
			eu.Edge.AddVertex(VNew);
//			///////////////////// uncertain
//			if(eo==eu)
//				return Root;
//			/////////////////////
			
			//complete & cleanup eo
			eo.Edge.AddVertex(VNew);
			//while(eo.Edge.VVertexB == Fortune.VVUnkown)
			//{
			//    eo.Flipped = !eo.Flipped;
			//    eo.Edge.AddVertex(Fortune.VVInfinite);
			//}
			//if(eo.Flipped)
			//{
			//    Vector T = eo.Edge.LeftData;
			//    eo.Edge.LeftData = eo.Edge.RightData;
			//    eo.Edge.RightData = T;
			//}


			//2. Replace eo by new Edge
			VoronoiEdge VE = new VoronoiEdge();
			VE.LeftData = a.DataPoint;
			VE.RightData = c.DataPoint;
			VE.AddVertex(VNew);
			VG.Edges.Add(VE);

			VEdgeNode VEN = new VEdgeNode(VE, false);
			VEN.Left = eo.Left;
			VEN.Right = eo.Right;
			if(eo.Parent == null)
				return VEN;
			eo.Parent.Replace(eo,VEN);
			return Root;
		}
Пример #2
0
		public static void CleanUpTree(VNode Root)
		{
			if(Root is VDataNode)
				return;
			VEdgeNode VE = Root as VEdgeNode;
			while(VE.Edge.VVertexB == Fortune.VVUnkown)
			{
				VE.Edge.AddVertex(Fortune.VVInfinite);
//				VE.Flipped = !VE.Flipped;
			}
			if(VE.Flipped)
			{
				Vector T = VE.Edge.LeftData;
				VE.Edge.LeftData = VE.Edge.RightData;
				VE.Edge.RightData = T;
			}
			VE.Edge.Done = true;
			CleanUpTree(Root.Left);
			CleanUpTree(Root.Right);
		}
Пример #3
0
		public static VDataNode FindDataNode(VNode Root, double ys, double x)
		{
			VNode C = Root;
			do
			{
				if(C is VDataNode)
					return (VDataNode)C;
				if(((VEdgeNode)C).Cut(ys,x)<0)
					C = C.Left;
				else
					C = C.Right;
			}while(true);
		}
Пример #4
0
		/// <summary>
		/// Will return the new root (unchanged except in start-up)
		/// </summary>
		public static VNode ProcessDataEvent(VDataEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
		{
			if(Root==null)
			{
				Root = new VDataNode(e.DataPoint);
				CircleCheckList = new VDataNode[] {(VDataNode)Root};
				return Root;
			}
			//1. Find the node to be replaced
			VNode C = VNode.FindDataNode(Root, ys, e.DataPoint[0]);
			//2. Create the subtree (ONE Edge, but two VEdgeNodes)
			VoronoiEdge VE = new VoronoiEdge();
			VE.LeftData = ((VDataNode)C).DataPoint;
			VE.RightData = e.DataPoint;
			VE.VVertexA = Fortune.VVUnkown;
			VE.VVertexB = Fortune.VVUnkown;
			VG.Edges.Add(VE);

			VNode SubRoot;
			if(Math.Abs(VE.LeftData[1]-VE.RightData[1])<1e-10)
			{
				if(VE.LeftData[0]<VE.RightData[0])
				{
					SubRoot = new VEdgeNode(VE,false);
					SubRoot.Left = new VDataNode(VE.LeftData);
					SubRoot.Right = new VDataNode(VE.RightData);
				}
				else
				{
					SubRoot = new VEdgeNode(VE,true);
					SubRoot.Left = new VDataNode(VE.RightData);
					SubRoot.Right = new VDataNode(VE.LeftData);
				}
				CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right};
			}
			else
			{
				SubRoot = new VEdgeNode(VE,false);
				SubRoot.Left = new VDataNode(VE.LeftData);
				SubRoot.Right = new VEdgeNode(VE,true);
				SubRoot.Right.Left = new VDataNode(VE.RightData);
				SubRoot.Right.Right = new VDataNode(VE.LeftData);
				CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right.Left,(VDataNode)SubRoot.Right.Right};
			}

			//3. Apply subtree
			if(C.Parent == null)
				return SubRoot;
			C.Parent.Replace(C,SubRoot);
			return Root;
		}
Пример #5
0
		public static VDataNode FirstDataNode(VNode Root)
		{
			VNode C = Root;
			while(C.Left!=null)
				C = C.Left;
			return (VDataNode)C;
		}
Пример #6
0
		public void Replace(VNode ChildOld, VNode ChildNew)
		{
			if(Left==ChildOld)
				Left = ChildNew;
			else if(Right==ChildOld)
				Right = ChildNew;
			else throw new Exception("Child not found!");
			ChildOld.Parent = null;
		}
Пример #7
0
        public static VoronoiGraph ComputeVoronoiGraph(IEnumerable Datapoints)
        {
            BinaryPriorityQueue PQ             = new BinaryPriorityQueue();
            Hashtable           CurrentCircles = new Hashtable();
            VoronoiGraph        VG             = new VoronoiGraph();
            VNode RootNode = null;

            foreach (Vector V in Datapoints)
            {
                PQ.Push(new VDataEvent(V));
            }
            while (PQ.Count > 0)
            {
                VEvent      VE = PQ.Pop() as VEvent;
                VDataNode[] CircleCheckList;
                if (VE is VDataEvent)
                {
                    RootNode = VNode.ProcessDataEvent(VE as VDataEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else if (VE is VCircleEvent)
                {
                    CurrentCircles.Remove(((VCircleEvent)VE).NodeN);
                    if (!((VCircleEvent)VE).Valid)
                    {
                        continue;
                    }
                    RootNode = VNode.ProcessCircleEvent(VE as VCircleEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else
                {
                    throw new Exception("Got event of type " + VE.GetType().ToString() + "!");
                }
                foreach (VDataNode VD in CircleCheckList)
                {
                    if (CurrentCircles.ContainsKey(VD))
                    {
                        ((VCircleEvent)CurrentCircles[VD]).Valid = false;
                        CurrentCircles.Remove(VD);
                    }
                    VCircleEvent VCE = VNode.CircleCheckDataNode(VD, VE.Y);
                    if (VCE != null)
                    {
                        PQ.Push(VCE);
                        CurrentCircles[VD] = VCE;
                    }
                }
                if (VE is VDataEvent)
                {
                    Vector DP = ((VDataEvent)VE).DataPoint;
                    foreach (VCircleEvent VCE in CurrentCircles.Values)
                    {
                        if (MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) < VCE.Y - VCE.Center[1] && Math.Abs(MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) - (VCE.Y - VCE.Center[1])) > 1e-10)
                        {
                            VCE.Valid = false;
                        }
                    }
                }
            }

            VG.Regions = new Dictionary <Vector, VoronoiRegion>();

            foreach (VoronoiEdge e in VG.Edges)
            {
                if (e.VVertexA == VVUnkown || e.VVertexB == VVUnkown)
                {
                    continue;
                }

                for (int i = 0; i < 2; ++i)
                {
                    VoronoiRegion r;
                    Vector        key   = i == 0 ? e.LeftData : e.RightData;
                    bool          exist = VG.Regions.TryGetValue(key, out r);

                    if (exist)
                    {
                    }
                    else
                    {
                        r = new VoronoiRegion();
                    }
                    if (r.Coners.IndexOf(e.VVertexA) == -1)
                    {
                        r.Coners.Add(e.VVertexA);
                    }
                    if (r.Coners.IndexOf(e.VVertexB) == -1)
                    {
                        r.Coners.Add(e.VVertexB);
                    }

                    r.Edges.Add(e);

                    if (exist)
                    {
                    }
                    else
                    {
                        VG.Regions.Add(key, r);
                    }
                }
            }

            return(VG);
        }
Пример #8
0
        public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            VDataNode a, b, c;
            VEdgeNode eu, eo;

            b = e.NodeN;
            a = VNode.LeftDataNode(b);
            c = VNode.RightDataNode(b);
            if (a == null || b.Parent == null || c == null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                CircleCheckList = new VDataNode[] {};
                return(Root);                // Abbruch da sich der Graph ver?dert hat
            }
            eu = (VEdgeNode)b.Parent;
            CircleCheckList = new VDataNode[] { a, c };
            //1. Create the new Vertex
            Vector VNew = new Vector(e.Center[0], e.Center[1]);

//			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
//			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
            VG.Vertizes.Add(VNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if (eu.Left == b)          // c is sibling
            {
                eo = VNode.EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu, eu.Right);
            }
            else             // a is sibling
            {
                eo = VNode.EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu, eu.Left);
            }
            eu.Edge.AddVertex(VNew);
//			///////////////////// uncertain
//			if(eo==eu)
//				return Root;
//			/////////////////////
            eo.Edge.AddVertex(VNew);
            //2. Replace eo by new Edge
            VoronoiEdge VE = new VoronoiEdge();

            VE.LeftData  = a.DataPoint;
            VE.RightData = c.DataPoint;
            VE.AddVertex(VNew);
            VG.Edges.Add(VE);

            VEdgeNode VEN = new VEdgeNode(VE, false);

            VEN.Left  = eo.Left;
            VEN.Right = eo.Right;
            if (eo.Parent == null)
            {
                return(VEN);
            }
            eo.Parent.Replace(eo, VEN);
            return(Root);
        }
        public static VoronoiGraph ComputeVoronoiGraph(IEnumerable Datapoints)
        {
            BinaryPriorityQueue PQ             = new BinaryPriorityQueue();
            Hashtable           CurrentCircles = new Hashtable();
            VoronoiGraph        VG             = new VoronoiGraph();
            VNode RootNode = null;

            foreach (Vector V in Datapoints)
            {
                PQ.Push(new VDataEvent(V));
            }
            while (PQ.Count > 0)
            {
                VEvent      VE = PQ.Pop() as VEvent;
                VDataNode[] CircleCheckList;
                if (VE is VDataEvent)
                {
                    RootNode = VNode.ProcessDataEvent(VE as VDataEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else if (VE is VCircleEvent)
                {
                    CurrentCircles.Remove(((VCircleEvent)VE).NodeN);
                    if (!((VCircleEvent)VE).Valid)
                    {
                        continue;
                    }
                    RootNode = VNode.ProcessCircleEvent(VE as VCircleEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else
                {
                    throw new Exception("Got event of type " + VE.GetType().ToString() + "!");
                }
                foreach (VDataNode VD in CircleCheckList)
                {
                    if (CurrentCircles.ContainsKey(VD))
                    {
                        ((VCircleEvent)CurrentCircles[VD]).Valid = false;
                        CurrentCircles.Remove(VD);
                    }
                    VCircleEvent VCE = VNode.CircleCheckDataNode(VD, VE.Y);
                    if (VCE != null)
                    {
                        PQ.Push(VCE);
                        CurrentCircles[VD] = VCE;
                    }
                }
                if (VE is VDataEvent)
                {
                    Vector DP = ((VDataEvent)VE).DataPoint;
                    foreach (VCircleEvent VCE in CurrentCircles.Values)
                    {
                        if (MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) < VCE.Y - VCE.Center[1] && Math.Abs(MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) - (VCE.Y - VCE.Center[1])) > 1e-10)
                        {
                            VCE.Valid = false;
                        }
                    }
                }
            }
            VNode.CleanUpTree(RootNode);
            foreach (VoronoiEdge VE in VG.Edges)
            {
                if (VE.Done)
                {
                    continue;
                }
                if (VE.VVertexB == Fortune.VVUnkown)
                {
                    VE.AddVertex(Fortune.VVInfinite);
                    if (Math.Abs(VE.LeftData[1] - VE.RightData[1]) < 1e-10 && VE.LeftData[0] < VE.RightData[0])
                    {
                        Vector T = VE.LeftData;
                        VE.LeftData  = VE.RightData;
                        VE.RightData = T;
                    }
                }
            }

            ArrayList MinuteEdges = new ArrayList();

            foreach (VoronoiEdge VE in VG.Edges)
            {
                if (!VE.IsPartlyInfinite && VE.VVertexA.Equals(VE.VVertexB))
                {
                    MinuteEdges.Add(VE);
                    // prevent rounding errors from expanding to holes
                    foreach (VoronoiEdge VE2 in VG.Edges)
                    {
                        if (VE2.VVertexA.Equals(VE.VVertexA))
                        {
                            VE2.VVertexA = VE.VVertexA;
                        }
                        if (VE2.VVertexB.Equals(VE.VVertexA))
                        {
                            VE2.VVertexB = VE.VVertexA;
                        }
                    }
                }
            }
            foreach (VoronoiEdge VE in MinuteEdges)
            {
                VG.Edges.Remove(VE);
            }

            return(VG);
        }