Пример #1
0
        /// <summary>
        /// Accepts incoming connections.
        /// </summary>
        public void AcceptConnections()
        {
            BinaryLogWriter       binaryLogWriter = this.ITransportContext.BinaryLogWriter;
            byte                  protocolVersion;
            GenuineConnectionType genuineConnectionType;

            try
            {
                IParameterProvider parameters = this.ITransportContext.IParameterProvider;

                string mutexName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "MUTEX" + this.ShareName, parameters);
                string clientConnected = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "CC" + this.ShareName, parameters);
                string clientAccepted = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "CA" + this.ShareName, parameters);

                this._mutex = WindowsAPI.CreateMutex(mutexName);

                this._clientConnectedEvent = NamedEvent.CreateNamedEvent(clientConnected, false, false);
                this._clientAcceptedEvent  = NamedEvent.CreateNamedEvent(clientAccepted, false, true);
                WaitHandle[] handles = new WaitHandle[2] {
                    this._clientConnectedEvent.ManualResetEvent, this.StopListening
                };

                for ( ; ;)
                {
                    try
                    {
                        // listen
                        WaitHandle.WaitAny(handles);

                        // if shutting down
                        if (this.StopListening.WaitOne(0, false))
                        {
                            return;
                        }

                        // set timeout
                        int timeout = GenuineUtility.GetTimeout((TimeSpan)this.ITransportContext.IParameterProvider[GenuineParameter.ConnectTimeout]);

                        // client is connecting
                        using (Stream headerStream = this.SharedMemoryConnection.LowLevel_ReadSync(timeout))
                        {
                            BinaryReader binaryReader = new BinaryReader(headerStream);
                            string       connectionId;
                            MessageCoder.DeserializeConnectionHeader(binaryReader, out protocolVersion, out genuineConnectionType, out connectionId);
                            string shareName = binaryReader.ReadString();
                            this._clientAcceptedEvent.ManualResetEvent.Set();

                            // LOG:
                            if (binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0)
                            {
                                binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                                                           LogMessageType.ConnectionAccepting, null, null, null, null,
                                                           GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                           null, null, -1, 0, 0, 0, null, null, null, null,
                                                           "An inbound Shared Memory connection is being accepted.");
                            }

                            AcceptConnectionInformation acceptConnectionInformation = new AcceptConnectionInformation();
                            acceptConnectionInformation.ShareName       = shareName;
                            acceptConnectionInformation.ProtocolVersion = protocolVersion;
                            GenuineThreadPool.QueueUserWorkItem(new WaitCallback(this.AcceptConnection), acceptConnectionInformation, true);
                        }
                    }
                    catch (Exception ex)
                    {
                        // LOG:
                        if (binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0)
                        {
                            binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                                                       LogMessageType.ConnectionAccepting, ex, null, null, null,
                                                       GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                       null, null, -1, 0, 0, 0, null, null, null, null,
                                                       "Can't accept a connection.");
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                // LOG:
                if (binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0)
                {
                    binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                                               LogMessageType.CriticalError, ex, null, null, null,
                                               GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                               null, null, -1, 0, 0, 0, null, null, null, null,
                                               "Critical listener failure. No connections will be accepted.");
                }

                this.SharedMemoryConnectionManager.ITransportContext.IGenuineEventProvider.Fire(new GenuineEventArgs(GenuineEventType.GeneralListenerFailure, ex, null, this.ShareName));
            }
            finally
            {
                this.SharedMemoryConnection.ReleaseUnmanagedResources();
                if (this._mutex != null)
                {
                    this._mutex.Close();
                }
            }
        }
        /// <summary>
        /// Constructs an instance of the SharedMemoryConnection class.
        /// </summary>
        /// <param name="iTransportContext">The transport context.</param>
        /// <param name="name">The name of the shared chunk.</param>
        /// <param name="isServer">The role.</param>
        /// <param name="setCloseStatusOnExit">Indicates whether it is necessary to set the "closed" status on exit.</param>
        internal SharedMemoryConnection(ITransportContext iTransportContext, string name, bool isServer, bool setCloseStatusOnExit)
        {
            this.ITransportContext     = iTransportContext;
            this.ShareName             = "GenuineChannels_GShMem_" + name;
            this.IsServer              = isServer;
            this._setCloseStatusOnExit = setCloseStatusOnExit;

            this._shareSize            = (int)iTransportContext.IParameterProvider[GenuineParameter.SMShareSize];
            this._pingTimeOut          = GenuineUtility.ConvertToMilliseconds(iTransportContext.IParameterProvider[GenuineParameter.PersistentConnectionSendPingAfterInactivity]);
            this._closeAfterInactivity = GenuineUtility.ConvertToMilliseconds(iTransportContext.IParameterProvider[GenuineParameter.ClosePersistentConnectionAfterInactivity]);

            string localSideName  = (isServer ? "Server" : "Client");
            string remoteSideName = (isServer ? "Client" : "Server");

            IParameterProvider parameters = this.ITransportContext.IParameterProvider;

            // construct shared object names for the local side
            string readCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + localSideName + "ReadCompleted", parameters);
            string writeCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + localSideName + "WriteCompleted", parameters);

            // construct shared object names for the remote side
            string remoteReadCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + remoteSideName + "ReadCompleted", parameters);
            string remoteWriteCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + remoteSideName + "WriteCompleted", parameters);

            if (isServer)
            {
                if (this._shareSize < MIN_SHARE_SIZE || this._shareSize > MAX_SHARE_SIZE)
                {
                    throw GenuineExceptions.Get_Channel_InvalidParameter("SMShareSize");
                }

                this.LowLevel_CreateSharedMemory();
                this._closed           = 0;
                this._writtenShareSize = this._shareSize;

                this._receiveOffset    = 5;
                this._sendOffset       = (this._shareSize - 5) / 2;
                this._receiveSpaceSize = this._sendOffset - 5 - 8;
                this._sendSpaceSize    = this._shareSize - this._sendOffset - 8;

                this._namedEventReadCompleted        = NamedEvent.CreateNamedEvent(readCompletedEventName, false, true);
                this._namedEventWriteCompleted       = NamedEvent.CreateNamedEvent(writeCompletedEventName, false, true);
                this._namedEventRemoteReadCompleted  = NamedEvent.CreateNamedEvent(remoteReadCompletedEventName, false, true);
                this._namedEventRemoteWriteCompleted = NamedEvent.CreateNamedEvent(remoteWriteCompletedEventName, false, true);
            }
            else
            {
                this.OpenSharedMemory();

                if (this._closed != 0)
                {
                    throw GenuineExceptions.Get_Connect_CanNotConnectToRemoteHost(name, "Remote host has already closed the connection.");
                }

                this._shareSize = this._writtenShareSize;
                if (this._shareSize < MIN_SHARE_SIZE || this._shareSize > MAX_SHARE_SIZE)
                {
                    throw GenuineExceptions.Get_Channel_InvalidParameter("SMShareSize");
                }

                this._receiveOffset    = (this._shareSize - 5) / 2;
                this._sendOffset       = 5;
                this._receiveSpaceSize = this._shareSize - this._receiveOffset - 8;
                this._sendSpaceSize    = this._receiveOffset - 5 - 8;

                this._namedEventReadCompleted        = NamedEvent.OpenNamedEvent(readCompletedEventName);
                this._namedEventWriteCompleted       = NamedEvent.OpenNamedEvent(writeCompletedEventName);
                this._namedEventRemoteReadCompleted  = NamedEvent.OpenNamedEvent(remoteReadCompletedEventName);
                this._namedEventRemoteWriteCompleted = NamedEvent.OpenNamedEvent(remoteWriteCompletedEventName);
            }

            this._sendBuffer = new byte[this._sendSpaceSize];
        }
        /// <summary>
        /// Accepts incoming connections.
        /// </summary>
        public void AcceptConnections()
        {
            BinaryLogWriter binaryLogWriter = this.ITransportContext.BinaryLogWriter;
            byte protocolVersion;
            GenuineConnectionType genuineConnectionType;

            try
            {
                IParameterProvider parameters = this.ITransportContext.IParameterProvider;

                string mutexName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "MUTEX" + this.ShareName, parameters);
                string clientConnected = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "CC" + this.ShareName, parameters);
                string clientAccepted = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                    "CA" + this.ShareName, parameters);

                this._mutex = WindowsAPI.CreateMutex(mutexName);

                this._clientConnectedEvent = NamedEvent.CreateNamedEvent(clientConnected, false, false);
                this._clientAcceptedEvent = NamedEvent.CreateNamedEvent(clientAccepted, false, true);
                WaitHandle[] handles = new WaitHandle[2] { this._clientConnectedEvent.ManualResetEvent, this.StopListening };

                for ( ; ; )
                {
                    try
                    {
                        // listen
                        WaitHandle.WaitAny(handles);

                        // if shutting down
                        if (this.StopListening.WaitOne(0, false))
                            return ;

                        // set timeout
                        int timeout = GenuineUtility.GetTimeout((TimeSpan) this.ITransportContext.IParameterProvider[GenuineParameter.ConnectTimeout]);

                        // client is connecting
                        using (Stream headerStream = this.SharedMemoryConnection.LowLevel_ReadSync(timeout))
                        {
                            BinaryReader binaryReader = new BinaryReader(headerStream);
                            string connectionId;
                            MessageCoder.DeserializeConnectionHeader(binaryReader, out protocolVersion, out genuineConnectionType, out connectionId);
                            string shareName = binaryReader.ReadString();
                            this._clientAcceptedEvent.ManualResetEvent.Set();

                            // LOG:
                            if ( binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0 )
                            {
                                binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                                    LogMessageType.ConnectionAccepting, null, null, null, null,
                                    GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                    null, null, -1, 0, 0, 0, null, null, null, null,
                                    "An inbound Shared Memory connection is being accepted.");
                            }

                            AcceptConnectionInformation acceptConnectionInformation = new AcceptConnectionInformation();
                            acceptConnectionInformation.ShareName = shareName;
                            acceptConnectionInformation.ProtocolVersion = protocolVersion;
                            GenuineThreadPool.QueueUserWorkItem(new WaitCallback(this.AcceptConnection), acceptConnectionInformation, true);
                        }
                    }
                    catch(Exception ex)
                    {
                        // LOG:
                        if ( binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0 )
                        {
                            binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                                LogMessageType.ConnectionAccepting, ex, null, null, null,
                                GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                null, null, -1, 0, 0, 0, null, null, null, null,
                                "Can't accept a connection.");
                        }
                    }
                }
            }
            catch(Exception ex)
            {
                // LOG:
                if ( binaryLogWriter != null && binaryLogWriter[LogCategory.AcceptingConnection] > 0 )
                {
                    binaryLogWriter.WriteEvent(LogCategory.AcceptingConnection, "SMAcceptConnectionClosure.AcceptConnections",
                        LogMessageType.CriticalError, ex, null, null, null,
                        GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                        null, null, -1, 0, 0, 0, null, null, null, null,
                        "Critical listener failure. No connections will be accepted.");
                }

                this.SharedMemoryConnectionManager.ITransportContext.IGenuineEventProvider.Fire(new GenuineEventArgs(GenuineEventType.GeneralListenerFailure, ex, null, this.ShareName));
            }
            finally
            {
                this.SharedMemoryConnection.ReleaseUnmanagedResources();
                if (this._mutex != null)
                    this._mutex.Close();
            }
        }
        /// <summary>
        /// Opens a connection to the host specified by the url.
        /// </summary>
        /// <param name="remote">The HostInformation of the Remote Host.</param>
        /// <param name="localUri">The uri of the local host.</param>
        /// <param name="remoteUri">The uri of the remote host.</param>
        /// <param name="remoteHostUniqueIdentifier">The unique identifier of the HostInformation used by the remote host.</param>
        /// <returns>The established connection.</returns>
        private SharedMemoryConnection LowLevel_OpenConnection(HostInformation remote, string localUri, out string remoteUri, out int remoteHostUniqueIdentifier)
        {
            using (new ReaderAutoLocker(this._disposeLock))
            {
                if (this._disposed)
                {
                    throw OperationException.WrapException(this._disposeReason);
                }
            }

            remoteUri = null;
            Stream inputStream  = null;
            Stream outputStream = null;
            string url          = remote.Url;

            // the maximum time during which the connection must be established
            int timeout = GenuineUtility.GetTimeout((TimeSpan)this.ITransportContext.IParameterProvider[GenuineParameter.ConnectTimeout]);

            IParameterProvider parameters = this.ITransportContext.IParameterProvider;

            string mutexName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                "MUTEX" + url, parameters);
            string clientConnected = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                "CC" + url, parameters);
            string clientAccepted = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                "CA" + url, parameters);

            // open the server share
            SharedMemoryConnection serverSharedMemoryConnection = new SharedMemoryConnection(this.ITransportContext, url, false, false);

            // LOG:
            BinaryLogWriter binaryLogWriter = this.ITransportContext.BinaryLogWriter;

            if (binaryLogWriter != null && binaryLogWriter[LogCategory.Connection] > 0)
            {
                binaryLogWriter.WriteConnectionParameterEvent(LogCategory.Connection, "SharedMemoryConnectionManager.LowLevel_OpenConnection",
                                                              LogMessageType.ConnectionParameters, null, remote, this.ITransportContext.IParameterProvider,
                                                              GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name, serverSharedMemoryConnection.DbgConnectionId,
                                                              "A Shared Memory connection is being established.");
            }

            // and create the local share
            string shareName = "gshmem://" + Guid.NewGuid().ToString("N");
            SharedMemoryConnection sharedMemoryConnection = new SharedMemoryConnection(this.ITransportContext, shareName, true, true);

            BinaryWriter connectionInformation = MessageCoder.SerializeConnectionHeader(MessageCoder.PROTOCOL_VERSION, GenuineConnectionType.Persistent, "Default");

            connectionInformation.Write(shareName);

            // let the server know that a client's share is ready
            Mutex mutex = null;

            try
            {
                mutex = WindowsAPI.OpenMutex(mutexName);

                NamedEvent _clientConnected = NamedEvent.OpenNamedEvent(clientConnected);
                NamedEvent _clientAccepted  = NamedEvent.OpenNamedEvent(clientAccepted);

                if (!GenuineUtility.WaitOne(mutex, GenuineUtility.GetMillisecondsLeft(timeout)))
                {
                    throw GenuineExceptions.Get_Connect_CanNotConnectToRemoteHost(url, "Can not acquire the lock for the global mutex.");
                }

                // wait until server accepts this client
                _clientAccepted.ManualResetEvent.Reset();
                _clientConnected.ManualResetEvent.Set();

                // copy client's name
                serverSharedMemoryConnection.LowLevel_SendSync(connectionInformation.BaseStream, timeout);

                if (!GenuineUtility.WaitOne(_clientAccepted.ManualResetEvent, GenuineUtility.GetMillisecondsLeft(timeout)))
                {
                    throw GenuineExceptions.Get_Connect_CanNotConnectToRemoteHost(url, "Remote server did not accept a request within the specified time span.");
                }
            }
            finally
            {
                if (mutex != null)
                {
                    try
                    {
                        mutex.ReleaseMutex();
                    }
                    catch
                    {
                    }

                    try
                    {
                        mutex.Close();
                    }
                    catch
                    {
                    }
                }
            }

            // get the connection-level Security Session
            string          connectionLevelSSName = this.ITransportContext.IParameterProvider[GenuineParameter.SecuritySessionForPersistentConnections] as string;
            SecuritySession securitySession       = null;

            if (connectionLevelSSName != null)
            {
                securitySession = this.ITransportContext.IKeyStore.GetKey(connectionLevelSSName).CreateSecuritySession(connectionLevelSSName, null);
            }

            // establish it
            if (securitySession != null && !securitySession.IsEstablished)
            {
                bool firstPass = true;
                for ( ; ;)
                {
                    inputStream = Stream.Null;

                    try
                    {
                        // prepare streams
                        if (!firstPass)
                        {
                            inputStream = sharedMemoryConnection.LowLevel_ReadSync(timeout);
                        }
                        else
                        {
                            firstPass = false;
                        }

                        outputStream = securitySession.EstablishSession(inputStream, true);

                        if (outputStream == null)
                        {
                            break;
                        }

                        // send a packet to the remote host
                        sharedMemoryConnection.LowLevel_SendSync(outputStream, timeout);
                        if (securitySession.IsEstablished)
                        {
                            break;
                        }
                    }
                    finally
                    {
                        if (inputStream != null)
                        {
                            inputStream.Close();
                        }
                        if (outputStream != null)
                        {
                            outputStream.Close();
                        }
                    }
                }
            }

            sharedMemoryConnection.ConnectionLevelSecurity = securitySession;

            // now send connection info through the established connection
            using (GenuineChunkedStream serializedLocalInfo = new GenuineChunkedStream(false))
            {
                // serialize local info
                BinaryWriter binaryWriter = new BinaryWriter(serializedLocalInfo);
                binaryWriter.Write((string)localUri);
                binaryWriter.Write((int)remote.LocalHostUniqueIdentifier);

                // and send it
                sharedMemoryConnection.LowLevel_SendSync(serializedLocalInfo, timeout);

                // read remote info
                using (Stream remoteUriStream = sharedMemoryConnection.LowLevel_ReadSync(timeout))
                {
                    BinaryReader binaryReader = new BinaryReader(remoteUriStream);
                    remoteUri = binaryReader.ReadString();
                    remoteHostUniqueIdentifier = binaryReader.ReadInt32();
                }
            }

            sharedMemoryConnection.Remote = remote;
            sharedMemoryConnection.Remote.UpdateUri(remoteUri, remoteHostUniqueIdentifier);
            sharedMemoryConnection.Remote.GenuinePersistentConnectionState = GenuinePersistentConnectionState.Opened;

            // LOG:
            if (binaryLogWriter != null && binaryLogWriter[LogCategory.HostInformation] > 0)
            {
                binaryLogWriter.WriteHostInformationEvent("SharedMemoryConnectionManager.LowLevel_OpenConnection",
                                                          LogMessageType.HostInformationCreated, null, remote,
                                                          GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name, null, null,
                                                          sharedMemoryConnection.DbgConnectionId,
                                                          "HostInformation is ready for actions.");
            }

            // LOG:
            if (binaryLogWriter != null && binaryLogWriter[LogCategory.Connection] > 0)
            {
                binaryLogWriter.WriteEvent(LogCategory.Connection, "SharedMemoryConnectionManager.LowLevel_OpenConnection",
                                           LogMessageType.ConnectionEstablished, null, null, remote, null,
                                           GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                           securitySession, connectionLevelSSName,
                                           sharedMemoryConnection.DbgConnectionId, (int)GenuineConnectionType.Persistent, 0, 0, this.GetType().Name, null, null, null,
                                           "The connection to the remote host is established.");
            }

            return(sharedMemoryConnection);
        }
        /// <summary>
        /// Constructs an instance of the SharedMemoryConnection class.
        /// </summary>
        /// <param name="iTransportContext">The transport context.</param>
        /// <param name="name">The name of the shared chunk.</param>
        /// <param name="isServer">The role.</param>
        /// <param name="setCloseStatusOnExit">Indicates whether it is necessary to set the "closed" status on exit.</param>
        internal SharedMemoryConnection(ITransportContext iTransportContext, string name, bool isServer, bool setCloseStatusOnExit)
        {
            this.ITransportContext = iTransportContext;
            this.ShareName = "GenuineChannels_GShMem_" + name;
            this.IsServer = isServer;
            this._setCloseStatusOnExit = setCloseStatusOnExit;

            this._shareSize = (int) iTransportContext.IParameterProvider[GenuineParameter.SMShareSize];
            this._pingTimeOut = GenuineUtility.ConvertToMilliseconds(iTransportContext.IParameterProvider[GenuineParameter.PersistentConnectionSendPingAfterInactivity]);
            this._closeAfterInactivity = GenuineUtility.ConvertToMilliseconds(iTransportContext.IParameterProvider[GenuineParameter.ClosePersistentConnectionAfterInactivity]);

            string localSideName = (isServer ? "Server" : "Client");
            string remoteSideName = (isServer ? "Client" : "Server");

            IParameterProvider parameters = this.ITransportContext.IParameterProvider;

            // construct shared object names for the local side
            string readCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + localSideName + "ReadCompleted", parameters);
            string writeCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + localSideName + "WriteCompleted", parameters);

            // construct shared object names for the remote side
            string remoteReadCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + remoteSideName + "ReadCompleted", parameters);
            string remoteWriteCompletedEventName = GenuineSharedMemoryChannel.ConstructSharedObjectName(
                this.ShareName + remoteSideName + "WriteCompleted", parameters);

            if (isServer)
            {
                if (this._shareSize < MIN_SHARE_SIZE || this._shareSize > MAX_SHARE_SIZE)
                    throw GenuineExceptions.Get_Channel_InvalidParameter("SMShareSize");

                this.LowLevel_CreateSharedMemory();
                this._closed = 0;
                this._writtenShareSize = this._shareSize;

                this._receiveOffset = 5;
                this._sendOffset = (this._shareSize - 5) / 2;
                this._receiveSpaceSize = this._sendOffset - 5 - 8;
                this._sendSpaceSize = this._shareSize - this._sendOffset - 8;

                this._namedEventReadCompleted = NamedEvent.CreateNamedEvent(readCompletedEventName, false, true);
                this._namedEventWriteCompleted = NamedEvent.CreateNamedEvent(writeCompletedEventName, false, true);
                this._namedEventRemoteReadCompleted = NamedEvent.CreateNamedEvent(remoteReadCompletedEventName, false, true);
                this._namedEventRemoteWriteCompleted = NamedEvent.CreateNamedEvent(remoteWriteCompletedEventName, false, true);
            }
            else
            {
                this.OpenSharedMemory();

                if (this._closed != 0)
                    throw GenuineExceptions.Get_Connect_CanNotConnectToRemoteHost(name, "Remote host has already closed the connection.");

                this._shareSize = this._writtenShareSize;
                if (this._shareSize < MIN_SHARE_SIZE || this._shareSize > MAX_SHARE_SIZE)
                    throw GenuineExceptions.Get_Channel_InvalidParameter("SMShareSize");

                this._receiveOffset = (this._shareSize - 5) / 2;
                this._sendOffset = 5;
                this._receiveSpaceSize = this._shareSize - this._receiveOffset - 8;
                this._sendSpaceSize = this._receiveOffset - 5 - 8;

                this._namedEventReadCompleted = NamedEvent.OpenNamedEvent(readCompletedEventName);
                this._namedEventWriteCompleted = NamedEvent.OpenNamedEvent(writeCompletedEventName);
                this._namedEventRemoteReadCompleted = NamedEvent.OpenNamedEvent(remoteReadCompletedEventName);
                this._namedEventRemoteWriteCompleted = NamedEvent.OpenNamedEvent(remoteWriteCompletedEventName);
            }

            this._sendBuffer = new byte[this._sendSpaceSize];
        }