Пример #1
0
        //The following methods are all related to reading/writing to or from various files
        #region Reading and writing to and from files

        #region Game saves
        //The following method will save the current state of a game to a text file
        private bool SaveGame()
        {
            StreamWriter writer;
            int          gameSaveIndex;

            if (saveLoadedFrom == -1)
            {
                for (gameSaveIndex = 0; gameSaveIndex < 99; gameSaveIndex++)
                {
                    if (!File.Exists("Saves\\Save" + p1.Name + p2.Name + gameSaveIndex + ".txt"))
                    {
                        writer = new StreamWriter("Saves\\Save" + p1.Name + p2.Name + gameSaveIndex + ".txt");
                        writer.WriteLine(logFileName);
                        turnPlayer.SaveGameData(writer);
                        standbyPlayer.SaveGameData(writer);
                        writer.Close();
                        Console.WriteLine("\nYour game has been saved in file: Save" + p1.Name + p2.Name + gameSaveIndex + "\n");
                        writer = new StreamWriter("Logs\\" + logFileName + ".txt", true);
                        writer.WriteLine("Game Saved");
                        writer.Close();
                        return(true);
                    }
                }
            }
            else
            {
                gameSaveIndex = saveLoadedFrom;
                writer        = new StreamWriter("Saves\\Save" + p1.Name + p2.Name + gameSaveIndex + ".txt");
                writer.WriteLine(logFileName);
                turnPlayer.SaveGameData(writer);
                standbyPlayer.SaveGameData(writer);
                writer.Close();
                Console.WriteLine("\nYour game has been saved in file: Save" + p1.Name + p2.Name + gameSaveIndex + "\n");
                writer = new StreamWriter("Logs\\" + logFileName + ".txt", true);
                writer.WriteLine("Game Saved");
                writer.Close();
                return(true);
            }
            DisplayError("You have used up all 100 save slots for this player combination. You cannot save any more games between these two players until you delete some saves.");
            return(false);
        }