Пример #1
0
        // IBattleship::PlaceShips
        public void PlaceShips(ReadOnlyCollection <Ship> ships)
        {
            HunterBoard board;

            targetBoards = new List <HunterBoard>();
            shotBoard    = new ShotBoard(size);
            foreach (Ship s in ships)
            {
                board = new HunterBoard(this, size, s);
                targetBoards.Add(board);

                // REWRITE: to ensure valid board placement.
                s.Place(
                    new Point(
                        rand.Next(size.Width),
                        rand.Next(size.Height)),
                    (ShipOrientation)rand.Next(2));
            }
        }
Пример #2
0
 // IBattleship::NewGame
 public void NewGame(Size gameSize, TimeSpan timeSpan)
 {
     size         = gameSize;
     shotBoard    = new ShotBoard(size);
     attackVector = new Stack <Attack>();
 }