static void Main(string[] args) { Grid grid = new Grid(); //int userChoice = 0; //Greet the user grid.Greet(); //build 5 ships Ship ship1 = new Ship(ShipType.Submarine); Ship ship2 = new Ship(ShipType.Minesweeper); Ship ship3 = new Ship(ShipType.Cruiser); Ship ship4 = new Ship(ShipType.Carrier); Ship ship5 = new Ship(ShipType.Battleship); //place the ships in ocean grid.PlaceShip(ship1); grid.PlaceShip(ship2); grid.PlaceShip(ship3); grid.PlaceShip(ship4); grid.PlaceShip(ship5); //Console.WriteLine("Enter 1 to play by yourself\nEnter 2 for computer to play"); //userChoice = int.Parse(Console.ReadLine()); //switch (userChoice) //{ // case 1: grid.PlayGame(); // case 2: }
static void Main(string[] args) { Grid grid = new Grid(); Ship submarine = new Ship(Ship.ShipType.Submarine); Ship carrier = new Ship(Ship.ShipType.Carrier); Ship cruiser = new Ship(Ship.ShipType.Cruiser); Ship minesweeper = new Ship(Ship.ShipType.Minesweeper); Ship battleship = new Ship(Ship.ShipType.Battleship); grid.PlaceShip(submarine, Grid.PlaceShipDirection.Vertical, 9, 2); grid.PlaceShip(carrier, Grid.PlaceShipDirection.Vertical, 7, 3); grid.PlaceShip(cruiser, Grid.PlaceShipDirection.Horizontal, 4, 1); grid.PlaceShip(minesweeper, Grid.PlaceShipDirection.Horizontal, 6, 2); grid.PlaceShip(battleship, Grid.PlaceShipDirection.Vertical, 1, 1); }