Пример #1
0
 public static a100000_PassPortal.Struct ReadInfo(ActionModel ac, ReceivePacket p, bool genLog)
 {
     a100000_PassPortal.Struct @struct = new a100000_PassPortal.Struct()
     {
         _portal = p.readUH()
     };
     if (genLog)
     {
         Logger.warning("Slot " + (object)ac._slot + " passed on the portal [" + (object)@struct._portal + "]", false);
     }
     return(@struct);
 }
Пример #2
0
 public static void writeInfo(SendPacket s, ActionModel ac, ReceivePacket p, bool genLog)
 {
     a100000_PassPortal.Struct info = a100000_PassPortal.ReadInfo(ac, p, genLog);
     a100000_PassPortal.writeInfo(s, info);
 }
Пример #3
0
 public static void writeInfo(SendPacket s, a100000_PassPortal.Struct info)
 {
     s.writeH(info._portal);
 }
Пример #4
0
 public static void SendPassSync(Room room, Player p, a100000_PassPortal.Struct info)
 {
     Battle_SyncNet.SendPortalPass(room, p, (int)info._portal);
 }