Пример #1
0
        protected BaseBoardState(BoardBasedFsm Fsm, IRuntimeBoard Board)
        {
            fsm   = Fsm;
            board = Board;

            //Subscribe game events
            GameEvents.Instance.AddListener(this);
            IsInitialized = true;
        }
Пример #2
0
 public PreActionBoardState(BoardBasedFsm Fsm, IRuntimeBoard Board) : base(Fsm, Board)
 {
     board = Board;
 }
Пример #3
0
 public SwapBoardState(BoardBasedFsm Fsm, IRuntimeBoard Board) : base(Fsm, Board)
 {
     board = Board;
 }
Пример #4
0
 public RemoveSelectedBoardState(BoardBasedFsm Fsm, IRuntimeBoard Board) : base(Fsm, Board)
 {
     board = Board;
 }