private void OnDebugSpellCardHandler()
 {
     if (_curSelectedNode == null)
     {
         BarrageProject.LogError("Debug fail!Please select a node first");
         return;
     }
     // 当前选择的节点必须是defineSpellCard
     if (_curSelectedNode.GetNodeType() != NodeType.DefineSpellCard)
     {
         BarrageProject.LogError("Debug fail!Please select a node with type define spell card");
         return;
     }
     BarrageProject.SetDebugSpellCardNode(_curSelectedNode);
     OnPackClickHandler();
     BarrageProject.ClearDebugSpellCardMode();
 }